Secrets of Strixhaven Commanders w/ @JimDavisMTG and Jeremy | Magic: The Gathering Gameplay EP 14 thumbnail Blurred backdrop thumbnail

Secrets of Strixhaven Commanders w/ @JimDavisMTG and Jeremy | Magic: The Gathering Gameplay EP 14

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The Washed Pro Commander Show 14 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Witherbloom, the Balancer

    Witherbloom, the Balancer

    Cast large spells that create creatures, which produce dragons, which in turn generate instants and sorceries, creating a cascading value engine focused on big spells and board presence.

  • Nidita, Forum Conciliator

    Generate tokens and pump them by casting spells not owned by you, while using sacrifice abilities to exile and cast opponents' graveyard instants and sorceries for additional value and disruption.

  • Kirol, History Buff // Pack a Punch

    Kirol, History Buff

    Use the prepare mechanic to repeatedly buff creatures by milling cards and triggering abilities when cards leave the graveyard, focusing on incremental growth and aggression through +1/+1 counters and trample.

  • Zaffai and the Tempest

    Cast instants and sorceries for free each turn to generate tempo and card advantage, enabling explosive plays and efficient resource utilization to dominate the battlefield.

Gameplay Insights

  • 1

    Using Last March of the Ants to draw cards equal to the greatest toughness among creatures controlled and put multiple creatures onto the battlefield was a pivotal value engine.

  • 2

    Nidita's ability to cast opponents' instants and sorceries from their graveyards allowed for versatile plays and increased threat density.

  • 3

    The synergy between Kirol's prepare mechanic and graveyard interactions enabled repeated creature buffs and board pressure.

  • 4

    Zaffai's free casting of instants and sorceries each turn created tempo advantages that pressured opponents and accelerated game progression.

  • 5

    Early ramp plays with Ragavan and Birds of Paradise effectively set up mana for big spells and fast development.

Notable Cards

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Birds of Paradise

    Birds of Paradise

  • Stroke of Midnight

    Stroke of Midnight

Gameplay Summary

The game began with each player introducing their Strixhaven-themed commanders and game plans, setting the stage for an interactive and strategic multiplayer match.

Witherbloom, the Balancer focused on casting big spells and leveraging its synergy with creatures and dragons to generate powerful instants and sorceries.

Nidita, Forum Conciliator aimed to build a growing board of tokens buffed by casting spells from opponents' graveyards, creating a flexible and disruptive presence.

Kirol, History Buff utilized the prepare mechanic to repeatedly buff creatures and mill cards for incremental advantages, while Zaffai and the Tempest provided a potent tempo advantage by allowing free casting of instants and sorceries, enabling explosive turns and efficient resource use. Early plays included ramp and utility creatures like Ragavan, Nimble Pilferer and Birds of Paradise, setting up mana acceleration and card advantage.

Key moments involved casting Last March of the Ants, a powerful sorcery that drew cards and allowed creatures to be put onto the battlefield from hand, which synergized well with graveyard interactions and token production.

Players also engaged in interactive plays such as stealing spells from opponents' graveyards and using treasure tokens to fuel spellcasting.

The game was marked by strategic decisions around graveyard recursion, spellcasting synergies, and incremental board development, with each commander leveraging its unique mechanics to push toward a win condition centered on overwhelming the board or generating value through spells and creatures.

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