Deck Strategies
Francisco, Fowl Marauder & Kraum, Ludevic's Opus
Use Francisco’s synergy with Agatha's Soul Cauldron and Walking Ballista to control the board and deal incremental damage, while Kraum provides card advantage and supports a tempo-based combo finish.
Lotho, Corrupt Sheriff
Generate mana through commander attacks and sacrifice loops to gain value, ultimately winning via aristocrat-style combos and locking opponents out of casting spells.
Pir, Imaginative Rascal & Toothy, Imaginary Friend
Focus on placing +1/+1 counters on Toothy and using flicker effects to trigger massive card draw, establishing overwhelming hand advantage and ultimately winning through lab man or combo finish.
Tymna the Weaver & Jeska, Thrice Reborn
Grind incremental value through combat and card draw, then assemble infinite mana combos to burn out opponents with direct damage spells.
Gameplay Insights
- 1
Using Ranger Captain of Eos to temporarily lock opponents out of casting non-creature spells created a strategic window to develop board state.
- 2
The mass flicker of Toothy with Pier allowed for explosive card draw and counter accumulation, dramatically shifting game momentum.
- 3
Sacrificing creatures as part of Lotho’s aristocrat combo generated treasure tokens and life loss for opponents, tightening resource pressure.
- 4
Players leveraged mana acceleration tools like Mana Crypt, Grim Monolith, and Lotus Pedal to enable early and repeated commander casts.
- 5
Timing of counterspells and disruption effects such as Red Elemental Blast and Grand Abolisher was critical for protecting key combo pieces.
Notable Cards
Toothy, Imaginary Friend
Agatha's Soul Cauldron
Walking Ballista
Dark Ritual
Mental Misstep
Grand Abolisher
Necromancy
Dance of the Dead
Oko, Thief of Crowns
Summary
The game featured four competitive decks with distinct strategies vying for control in a high-stakes Commander match. Early turns involved setting up mana acceleration and developing board presence, with players casting key commanders and utility creatures. Lotho, Corrupt Sheriff leveraged mana generation and aristocrat synergies, while Pir and Toothy focused on proliferating +1/+1 counters and flicker effects for massive card draw. Francisco and Kraum aimed to use combo pieces like Walking Ballista and Soul Cauldron to exert pressure and clear the board, and Tymna paired with Jeska sought to grind value before assembling infinite mana combos to burn out opponents. A pivotal moment occurred when a mass flicker of Toothy with Pier triggered an enormous cascade of card draw, rapidly refilling the hand and placing numerous counters on Toothy, exemplifying the deck’s primary engine. Another key play involved Lotho sacrificing creatures to lock opponents out of non-creature spells temporarily, disrupting their momentum. Despite aggressive plays from Francisco and Kraum, the game tilted towards combo-centric decks as players cycled through hands and graveyards to reload resources. The game’s flow was marked by strategic lockouts, incremental value generation, and explosive draw turns that defined each player’s path to victory.