Deck Strategies
Chulane, Teller of Tales
Chulane aims to ramp and draw cards by playing creatures with enter-the-battlefield triggers, generating incremental advantage and board presence for a midrange tempo game plan.
Ramos, Dragon Engine
Ramos uses artifact ramp and repeatedly casting spells to add +1/+1 counters, building a huge creature threat while generating mana through colored counters for explosive plays.
Zedruu the Greathearted
Zedruu leverages enchantment donation and treasure token generation combined with extra turn spells and draw engines like Howling Mine to gain massive card advantage and outvalue opponents.
Patron of the Moon
Patron of the Moon focuses on control elements, counterspells, and defensive creatures to stabilize the board while drawing cards and generating value from moon counters.
Gameplay Insights
- 1
Zedruu's treasure generation combined with Howling Mine and multiple draw triggers created an overwhelming resource advantage.
- 2
The use of Bonus Round to double instants and sorceries enabled powerful spell chains, including casting Temporal Cascade to massively increase card draw.
- 3
Gilded Drake and Sudden Substitution were critical in bypassing counterspells, allowing extra turn spells to resolve and secure multiple additional turns.
- 4
Chulane maximized card advantage through creature recursion and land drops, maintaining steady pressure despite Zedruu's explosive combos.
- 5
Patron of the Moon's attempts to control the board were consistently thwarted by Zedruu's overwhelming tempo and resource generation.
- 6
Players used careful timing of flash creatures and spells to maximize triggers and responses during opponents' turns, illustrating high-level interaction and sequencing.
Notable Cards
Howling Mine
Bonus Round
Temporal Cascade
Gilded Drake
Sudden Substitution
Smothering Tithe
Teferi's Protection
Beast Whisperer
Mirror of Fate
Sphinx of the Second Sun
Chaos Warp
Tibalt's Trickery
Dovin's Veto
Summary
The game started with all four players establishing their mana bases and early board presence, with Chulane generating card advantage and ramp through creatures like Birds of Paradise and Fintorn Elves, while Ramos set up artifact ramp and powerful creatures. Zedruu focused on generating a massive treasure token engine via multiple land drops and repeated treasure creation, amplified by Howling Mine and other draw effects. Patron of the Moon developed slowly with counters and protective spells, aiming to control the board and draw cards. A turning point came when Zedruu amassed an overwhelming treasure count, reaching 65 treasures after casting a chain of doubling spells like Bonus Round and Temporal Cascade, causing an explosive draw phase for all players but especially for Zedruu. Despite attempts to counter extra turn spells by other players, Zedruu cleverly used Gilded Drake and Sudden Substitution to neutralize counters and secure multiple extra turns. This sequence enabled Zedruu to dominate the late game with massive card draw, extra turns, and treasure production, setting up for a potential win through value and repeated spells. Meanwhile, Chulane kept up pressure with steady card draw and board development, while Ramos continued to ramp and mutate creatures for value. Patron of the Moon's strategy was disrupted by Zedruu's flood of resources and extra turns. The game showcased intricate interactions around counterspells, card draw stacking, and treasure synergies, with Zedruu emerging as the dominant force through combo and resource generation.