Sonic vs. Muxus - FACT #13 -  R2 - Duel Commander│MTG│bitzelberg thumbnail Blurred backdrop thumbnail
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Sonic vs. Muxus - FACT #13 - R2 - Duel Commander│MTG│bitzelberg

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Sonic the Hedgehog

    Sonic the Hedgehog

    Focuses on mana ramp and generating treasure tokens to fuel explosive plays, supported by artifact and ritual synergies. The deck attempts to control the board with limited interaction while leveraging haste and flash creatures for tempo.

  • Muxus, Goblin Grandee

    Muxus, Goblin Grandee

    An aggressive goblin tribal deck that uses Muxus's ability to cheat multiple goblins onto the battlefield simultaneously, combined with haste enablers and token generators to rapidly overwhelm opponents with a wide board of fast, synergistic goblins.

Gameplay Insights

  • 1

    Muxus’s ability to put all goblins with converted mana cost 5 or less from the top six cards onto the battlefield created explosive board states that pressured Sonic early.

  • 2

    Sonic’s use of ritual spells and Simian Spirit Guide to ramp mana aimed to enable early deployment of impactful spells, but the deck's slower tempo compared to Muxus's aggressive goblin swarm was a challenge.

  • 3

    The presence of Containment Priest on Sonic's side was a strategic countermeasure against token-based strategies, potentially disrupting Muxus’s plan if timed correctly.

  • 4

    The game highlighted the importance of timing and sequencing in Muxus’s deck to maximize the value of haste and token generation abilities before opponents could stabilize.

  • 5

    Sonic's deck appeared experimental with some unfamiliar cards, suggesting a learning curve and potential for optimization in future games.

Notable Cards

  • Muxus, Goblin Grandee

    Muxus, Goblin Grandee

  • Simian Spirit Guide

    Simian Spirit Guide

  • Goblin Chieftain

    Goblin Chieftain

  • Containment Priest

    Containment Priest

  • Ruby Medallion

    Ruby Medallion

  • Vessel of Volatility

    Vessel of Volatility

Gameplay Summary

The game featured a clash between a Sonic the Hedgehog-themed deck and a Muxus, Goblin Grandee deck, showcasing distinct playstyles centered on treasure generation and goblin swarm synergies respectively.

Early turns saw Sonic attempting to ramp mana through rituals and artifact synergies, including the use of Jessica's Will and Simian Spirit Guide, setting up for explosive plays.

Meanwhile, Muxus quickly established board presence by deploying goblin tribal cards that granted haste and created additional goblin tokens, leveraging Muxus's ability to cheat multiple goblins onto the battlefield at once, accelerating the aggressive tempo. Key moments included Muxus's powerful ability triggering to flood the board with goblins, coupled with haste enablers like Goblin Chieftain and Hell's Squad, pushing for swift combat damage.

Sonic's deck appeared to rely on creating treasure tokens and potentially controlling the board with some counterspells, but seemed slower and more experimental.

The presence of cards like Containment Priest posed a strategic hurdle for Muxus, as it could disrupt token-based strategies.

The game’s tempo favored Muxus’s aggressive goblin swarm, which pressured Sonic to find crucial interaction or risk being overwhelmed.

Ultimately, the goblin deck's synergy and speed defined the pace and outcome of the game.

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