Deck Strategies
Rograkh, Son of Rohgahh
An aggressive strategy focused on fast mana and quick combat damage, leveraging red's burn spells and combat tricks to pressure opponents early.
Silas Renn, Seeker Adept
A value-oriented artifact and equipment deck that aims to generate card advantage through artifact synergies and disruption.
Sisay, Weatherlight Captain
A toolbox commander that searches for legendary creatures and key combo pieces to assemble a powerful board presence and win via combos or value plays.
Yuriko, the Tiger's Shadow
A ninjutsu-based evasive damage dealer that triggers card advantage by hitting opponents with ninjas, aiming to control the board while assembling a lethal combo or overwhelming damage.
Krark, the Thumbless
A chaotic red-blue deck leveraging randomness, spellslinging, and artifact synergies to disrupt opponents and create explosive turns.
Sakashima of a Thousand Faces
A copycat command deck that uses cloning and control elements to mimic powerful creatures and maintain board dominance.
Gameplay Insights
- 1
The use of Windfall early in the game was a pivotal moment, causing players to discard and redraw, significantly altering hand quality and tempo.
- 2
Yuriko’s ninjutsu triggers were carefully navigated with responses and counterspells, showing the importance of timing and interaction in cEDH combat steps.
- 3
Tutors such as Mystical Tutor and Vampiric Tutor were prioritized to find key combo pieces or answers, reflecting a strong emphasis on consistency in the decks.
- 4
Players invested mana in artifact ramp (Lotus Petal, Grim Monolith) to accelerate into powerful spells and commanders ahead of curve.
- 5
The strategic use of fetch lands and shock lands demonstrated effective mana fixing and life management, critical in fast-paced competitive games.
Notable Cards
Rograkh, Son of Rohgahh
Lotus Petal
Grim Monolith
Windfall
Yuriko, the Tiger's Shadow
Sensei's Divining Top
Mystical Tutor
Vampiric Tutor
Force of Will
Polluted Delta
Volcanic Island
Summary
The game began with players establishing their mana bases and developing early board presence. Rograkh, Son of Rohgahh was cast early, signaling a potentially aggressive red strategy. Players utilized efficient mana acceleration like Lotus Petal and Grim Monolith to ramp quickly. Windfall was played, shaking up hands and drawing new cards, which caused some players to mulligan and reshuffle strategies. Yuriko, the Tiger's Shadow made an early appearance, beginning to apply pressure with unblockable ninja triggers and card advantage from ninjutsu attacks. Key plays included casting Sensei's Divining Top and utilizing fetch lands to smooth draws and maintain tempo. Mystical Tutor and Vampiric Tutor were used to find critical pieces, hinting at combo or control elements in players' strategies. The interaction around Yuriko’s triggers and responses with counterspells like Force of Will demonstrated how players were carefully navigating combat and disruption to maintain board control. Overall, the game unfolded as a fast-paced, competitive cEDH match where players jockeyed for advantage through a mix of aggressive damage, tutors, and resource management.