Deck Strategies
Orvar, the All-Form
The deck aims to control the game and generate value by using cheap spells that target permanents to create copies of those permanents.
Magus Lucea Kane
The deck aims to cast big X spells using mana from Magus Lucea Kane's ability, then copy those spells to take over the game.
Koma, World-Eater
The deck's objective is to ramp out Koma as early as possible and protect it while it steadily grows out of control.
Kroxa and Kunoros
This deck aims to cheat out big creatures and overwhelm opponents through a reanimator strategy.
Gameplay Insights
- 1
Shelby's use of Orvar's ability to create copies of permanents and generate value was a key strategy in the early game.
- 2
Matt's casting of Finale of Revelation copied three times was a turning point that drastically increased his hand size and threatened to take over the game.
- 3
The collaborative decision by Shelby, Cameron, and Ethan to eliminate Matt due to his threatening board state and immense card advantage was a game changer.
- 4
Cameron's casting of Rush of Knowledge to draw seven cards showed the importance of card draw in a multiplayer game.
Notable Cards
Finale of Revelation
Hydroid Krasis
Aether Channeler
Rush of Knowledge
Summary
The game started with each player setting up their mana bases and casting their commanders. Shelby, playing Orvar, focused on controlling the game and creating copies of permanents for value. Matt, with Magus Lucea Kane, aimed to cast big X spells and take over the game. Cameron, piloting Koma, World-Eater, wanted to ramp quickly and protect his commander, while Ethan, with Kroxa and Kunoros, was looking to cheat out big creatures. A turning point occurred when Matt cast Finale of Revelation copied three times, drawing a total of 30 cards, followed by a Hydroid Krasis, drawing six more and gaining six life. Fearing that Matt would win on his next turn, the other players teamed up to eliminate him. Despite the loss of Matt, the game continued with high-intensity plays and strategic shifts.