A New Challenger Approaches! | The Command Dudes #65 | Grist vs. Lathril vs. Orah vs. Korvold | EDH thumbnail Blurred backdrop thumbnail
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A New Challenger Approaches! | The Command Dudes #65 | Grist vs. Lathril vs. Orah vs. Korvold | EDH

The Command Dudes


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

    Elf tribal deck focusing on generating multiple elf tokens and leveraging them for powerful board presence and damage output.

  • Orah, Skyclave Hierophant

    Orah, Skyclave Hierophant

    A token and enchantment synergy deck that creates value by producing multiple tokens and leveraging enchantment-based interactions.

  • Korvold, Fae-Cursed King

    Korvold, Fae-Cursed King

    A sacrifice-focused deck that draws cards and gains incremental advantage by sacrificing permanents and building a large board presence for a finish.

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

    A Golgari graveyard and sacrifice deck that uses sacrifice outlets and graveyard recursion to control the board and generate value, aiming to win through attrition or combo finishers.

Gameplay Insights

  • 1

    Players prioritized mana fixing and ramp early to ensure smooth development of their game plans.

  • 2

    Protective creatures like Mother of Runes shaped combat decisions and forced more strategic attacks.

  • 3

    Sacrifice synergies were a recurring theme, especially for Grist and Korvold, enabling card draw and board control.

  • 4

    The slow early game pacing indicated a focus on setting up powerful mid-to-late game turns rather than rushing for early kills.

  • 5

    Players appeared cautious about overextending, mindful of potential board wipes or combo turns from opponents.

Notable Cards

  • Mother of Runes

    Mother of Runes

  • Arcane Signet

    Arcane Signet

  • Bloodstained Mire

    Bloodstained Mire

  • Tainted Field

    Tainted Field

Gameplay Summary

The game began with a slow early phase as players gradually developed their mana bases and set up initial board states.

Lathril, Blade of the Elves, started by ramping mana and deploying elf synergies, while Grist, the Hunger Tide, focused on Golgari sacrifice and graveyard interactions.

Korvold, Fae-Cursed King, aimed to leverage sacrifice outlets and card draw to build a threatening board, and Orah, Skyclave Hierophant, appeared to be assembling a token and enchantment-based strategy.

Midgame, the board state began to intensify with players deploying key ramp and interaction spells, but no immediate explosive plays occurred, indicating a measured pace and cautious approach among the four commanders. Key turning points included the deployment of Mother of Runes and other protective creatures, which influenced combat dynamics and forced players to consider their attack timing more carefully.

The use of sacrifice and card draw synergies by Grist and Korvold started to gain momentum, hinting at potential combo or value-based win conditions.

However, the game maintained a strategic balance, with players wary of overextending and preserving resources for critical moments.

The gameplay showcased the distinct archetypes of each deck—elf tribal aggression, sacrifice recursion, token generation, and value-oriented Golgari strategies—setting the stage for a climactic late game where combos or overwhelming board presence would decide the outcome.

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