The Command Dudes! Ep.7 Mr. English | Magic: The Gathering EDH Gameplay thumbnail Blurred backdrop thumbnail
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The Command Dudes! Ep.7 Mr. English | Magic: The Gathering EDH Gameplay

The Command Dudes


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Toggo, Goblin Weaponsmith

    Toggo, Goblin Weaponsmith

    Deploy infect creatures and enhance them with equipment and proliferate effects to quickly apply poison counters and win through infect damage.

  • Nylea, Keen-Eyed

    Nylea, Keen-Eyed

    Use artifact creatures and artifact ramp to build a wide board and leverage additional mana generation and card draw for sustained pressure.

  • Gavi, Nest Warden

    Gavi, Nest Warden

    Utilize cycling mechanics to draw extra cards and grow Gavi with +1/+1 counters, maintaining card advantage and board presence.

  • Hamza, Guardian of Arashin

    Hamza, Guardian of Arashin

    Cheat Eldrazi onto the battlefield with +1/+1 counter synergies, using board wipes like Blasphemous Act to reset unfavorable board states and rebuild stronger.

  • Reyhan, Last of the Abzan

    Reyhan, Last of the Abzan

    Maximize +1/+1 counter distribution on creatures, capitalizing on combat damage and synergistic equipment to overwhelm opponents.

Gameplay Insights

  • 1

    The use of Blasphemous Act as a board wipe effectively reset the board, demonstrating timing importance to preserve key creatures while disrupting opponents.

  • 2

    Proliferate was specifically targeted at poison counters to accelerate the infect win condition, showing focused use of counters rather than spreading them broadly.

  • 3

    Crystalline Resonance copying Rottwolf enabled card draw through creature damage and death triggers, providing a powerful engine for card advantage.

  • 4

    Players leveraged equipment like Sword of Truth and Justice to both increase combat damage and proliferate poison counters, combining combat and counters for synergy.

  • 5

    The interaction of Tangle Root generating green mana on each creature cast facilitated explosive mana ramp, enabling casting of multiple spells per turn.

  • 6

    Hamza's deck used sacrifice and search effects with creatures like Viridian Corrupter to ramp lands and generate value post-board wipe.

  • 7

    Maintaining pressure with incremental damage and board presence while managing resources and timing of spells was crucial in this dynamic multiplayer game.

Notable Cards

  • Sword of Truth and Justice

    Sword of Truth and Justice

  • Viridian Corrupter

    Viridian Corrupter

  • Blasphemous Act

    Blasphemous Act

  • Crystalline Resonance

    Crystalline Resonance

  • Solemn Simulacrum

    Solemn Simulacrum

  • Mercurial Chemister

    Mercurial Chemister

  • Unbreakable Formation

    Unbreakable Formation

Gameplay Summary

The game featured five different decks, each with distinct strategies: Toggo with an infect theme, Nylea focusing on artifact creatures, Gavi with a cycling mechanic, Hamza leveraging +1/+1 counters and Eldrazi, and Reyhan utilizing counters as well.

Early turns saw ramp and setup plays, with players developing their board states cautiously.

Toggo's infect strategy became a notable threat as he deployed creatures like Viridian Corrupter and equipped them with Sword of Truth and Justice, applying poison counters and proliferating to escalate damage.

Meanwhile, Hamza's deck focused on cheating out Eldrazi and leveraging +1/+1 counters, supporting creatures like Rottwolf and using Blasphemous Act to clear the board when necessary, which dramatically reset the game state. A pivotal moment occurred when a board wipe from Blasphemous Act cleared many permanents, forcing players to rebuild.

The artifact synergy deck utilized cards with affinity to quickly deploy threats and copy creatures using Crystalline Resonance, increasing pressure.

Nylea's artifact ramp and the use of Zendikar Resurgence helped maintain momentum, providing additional mana and card draw.

The combination of infect damage, counter synergies, and token production created a dynamic flow, with players blocking and trading creatures while attempting to build board advantage.

The game showcased strategic interplay between combo potential, board control, and incremental damage through counters and poison, leading to tense combat phases and resource management decisions.

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