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FINAL FANTASY x MTG Commander Battle! | Cloud vs. Y’shtola vs. Celes vs. Tidus | EDH Gameplay

Commander Arcade

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Cloud, Ex-SOLDIER

    Cloud, Ex-SOLDIER

    Aggressively equip and grow Cloud with powerful artifacts and equipment to attack quickly, drawing cards and generating treasures to maintain momentum and pressure opponents.

  • Celes, Rune Knight

    Celes, Rune Knight

    Utilize graveyard interactions and party synergies to level up the party, buff creatures with +1/+1 counters, and overwhelm opponents through board-wide enhancements.

  • Y'shtola, Night's Blessed

    Y'shtola, Night's Blessed

    Leverage vigilance and life loss triggers to draw cards and deal incremental damage, sustaining board presence and gaining life to outlast opponents.

  • Tidus, Yuna's Guardian

    Tidus, Yuna's Guardian

    Focus on ramping mana and placing +1/+1 counters on creatures to grow a formidable army, drawing cards to maintain resource advantage and applying pressure through combat.

Gameplay Insights

  • 1

    Cloud's quick equipping of Skullclamp and using it with a creature named Zach to draw cards and protect key creatures was a pivotal play, enabling sustained aggression and card advantage.

  • 2

    Celes' use of discarding multiple cards on commander entry to draw more cards and then deploying Truml Seymour's Butler to proliferate +1/+1 counters amplified party-wide creature strength effectively.

  • 3

    Y'shtola's vigilance and damage triggers created consistent card draw while dealing small amounts of damage each turn, allowing for steady incremental advantage and life gain.

  • 4

    Tidus' mana ramp and counter placement set the stage for a resilient and growing board, supporting both defense and offense as the game progressed.

  • 5

    The threat of Cloud's large, hexproof, and flying Sid forced opponents to adjust their attack choices, highlighting the impact of early creature enhancement and protection.

Notable Cards

  • Skullclamp

    Skullclamp

  • Talisman of Progress

    Talisman of Progress

  • Path of Ancestry

    Path of Ancestry

Summary

The game featured a dynamic four-player battle using the new Final Fantasy Commander precon decks, with each player embodying a distinct iconic character and strategy. Early turns focused on ramping mana and establishing board presence, with players casting lands and deploying impactful equipments and creatures. Cloud, the aggressive attacker, quickly enhanced his commander with equipment like Skullclamp, turning it into a formidable threat while generating card advantage and treasure tokens. Meanwhile, Celes aimed to leverage graveyard recursion and party synergies, discarding and drawing cards to level up her party and strengthen her board. Y'shtola focused on vigilance and card draw through life loss triggers, steadily chipping away at opponents while maintaining a resilient presence. Tidus utilized +1/+1 counters and creature growth alongside card draw to maintain pressure and build a powerful board state.

Description

We test out the new Final Fantasy Commander precon decks! Cloud v. Y’shtola v. Celes v. Tidus!

Thanks to Wizards of the Cost for supplying the decks for this episode & our giveaway! #MTGxFINALFANTASY #MTGAmbassador

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🌟 DECKLISTS 🌟 Cloud, Ex-SOLDIER: moxfield.com/decks/NGRHQbbhPESp22CW9Wp0Ag Y’shtola, Night’s Blessed: moxfield.com/decks/LlcbQipLdU6lOHwuUxsq8w Celes, Rune Knight: moxfield.com/decks/TFe5ewBk-kmmPr4IraQtNg Tidus, Yona’s Champion: moxfield.com/decks/sYfBkOLro0OAH9bJHTSjgw

💖 CAST 💖 Maria Bartholdi Meghan Wolff Erin Yaritz Judge Rob

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👾 CREDITS👾 Edited by: Maria Bartholdi Graphics & Logos: RottingJackal Sound: John “Mr. Kitty” Yaritz Production Assistance: Nels Lennes

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