Deck Strategies
Derevi, Empyrial Tactician
Focuses on controlling the board through efficient tapping and untapping of creatures, leveraging Derevi’s ability to generate value and maintain board presence while disrupting opponents.
The Ancient One
Utilizes graveyard recursion and artifact synergies to build a resilient board state, often aiming to win through incremental advantage and combo interactions.
Malcolm, Keen-Eyed Navigator
Aggressively pressures opponents with evasive creatures and card advantage, leveraging combat damage triggers and treasure generation to accelerate threats.
Vial Smasher the Fierce
Leverages random damage on spell casts combined with a fast, aggressive game plan that maximizes damage output through spells and combat.
Cecily, Haunted Mage
Focuses on graveyard strategies, drawing cards and utilizing recursion to maintain pressure while disrupting opponents' hands and resources.
Sophina, Spearsage Deserter
Combines efficient creature deployment with disruption and tempo plays to outpace opponents, often looking to leverage combat and spells for incremental advantage.
Gameplay Insights
- 1
The use of Tainted Pact combined with Force of Will in the graveyard allowed a player to sculpt their hand and board while denying opponents crucial interaction.
- 2
Casting Demonic Consultation to tutor key combo pieces was pivotal in maintaining pressure and setting up a win condition.
- 3
The decision to pay for Esper Sentinel triggers retroactively demonstrated attention to detail in resource management.
- 4
A well-timed silence effect negated major board threats, showcasing the power of interaction and timing in cEDH environments.
- 5
Players utilized treasure tokens effectively to ramp into high-impact spells like Grim Tutor and Ancient Tomb, accelerating their game plans.
- 6
Multiple counterspells were cast in response to key spells, highlighting the critical role of interaction in maintaining board control.
Notable Cards
Imperial Seal
Necropotence
Force of Will
Tainted Pact
Grim Tutor
Ragavan, Nimble Pilferer
Esper Sentinel
Demonic Consultation
Jeweled Lotus
Stubborn Denial
Chrome Mox
Summary
The game started with players establishing their mana bases and early plays, including ramp and card advantage tools. Early interaction centered around casting spells like Imperial Seal and Necropotence, setting up graveyard strategies and filtering cards. The board state developed with key creatures such as Ragavan, Dragonrage Channeler, and various value creatures coming into play. Players engaged in tactical combat, attempting to control life totals and gather resources like treasures and mana. Midgame featured significant interaction with counterspells including Force of Will and Stubborn Denial, as well as disruption through cards like Tainted Pact and Grim Tutor. One player leveraged a sequence of powerful tutors and graveyard recursion to apply pressure, while others tried to manage threats and protect key permanents. The Ancient One and Derevi brought unique abilities to the table, contributing to board presence and control. The climax involved a complex sequence of interaction around a critical board wipe and silence effect, which ultimately swung the game decisively. The final moments saw a well-timed silence shutting down major threats and sealing the game, showcasing the importance of timing and interaction in cEDH.