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STRIP COMMANDER | Big Deck Energy

Skill Check

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Arvinox, the Mind Flail

    Arvinox, the Mind Flail

    Control and card advantage by stealing cards from opponents' libraries each turn, eventually becoming a real creature to apply pressure and capitalize on disrupted opponent resources.

  • Ruric Thar, the Unbowed

    Ruric Thar, the Unbowed

    Aggressive combat-focused deck that punishes opponents for casting non-creature spells with direct damage, maintaining pressure and forcing opponents to block or lose life tied to their clothing.

  • Athreos, God of Passage

    Athreos, God of Passage

    Resilient midrange strategy that recurs creatures upon death or forces opponents to pay life to prevent recursion, helping maintain board presence and resource advantage.

  • Maarika, Brutal Gladiator

    Maarika, Brutal Gladiator

    Sacrifice and combat control deck that uses forced sacrifices when dealing damage, combined with indestructibility to maintain threats and disrupt opponents’ permanents.

Gameplay Insights

  • 1

    Players strategically assigned damage to specific articles of clothing based on the life total associated, influencing combat and targeting decisions.

  • 2

    Shadowborn Apostle enabled quick demon deployment, accelerating board presence and pressure.

  • 3

    Shield the Apocalypse penalized opponents for drawing cards, increasing tension around card advantage plays.

  • 4

    Bounty counters from Bane of Monsters created additional life gain and card draw triggers, impacting board state evaluation.

  • 5

    Players balanced aggression with preserving blockers to avoid losing critical clothing life points prematurely.

  • 6

    The unique life and damage tracking system significantly affected players' risk assessments and combat choices.

Notable Cards

  • Shadowborn Apostle

    Shadowborn Apostle

  • Rhythm of the Wild

    Rhythm of the Wild

Summary

In this Commander game, the players engage in a unique variant where life totals are tied to articles of clothing, creating a playful strip-themed meta where damage results in losing pieces of clothing in a specific order. The game begins with players developing their boards and ramping mana, with early plays including ramp spells, artifact tutors, and creature deployment. Arvinox, the Mind Flail, gradually steals cards from opponents' libraries, setting up a late-game threat, while Ruric Thar's aggressive damage punishes non-creature spells and maintains board presence. Athreos, God of Passage, offers resilience by recurring creatures or forcing opponents to pay life, while Maarika, Brutal Gladiator, pressures opponents with forced sacrifices and indestructibility. Key turning points include the deployment of Shield the Apocalypse, which punishes opponents for drawing cards, and the use of Shadowborn Apostles to summon powerful demons quickly. Players strategically target specific articles of clothing to maximize pressure and control the flow of damage. The dynamic of losing clothing pieces adds tension to combat decisions, as players balance aggression with survival. The game emphasizes interaction around creature damage and life loss, with marked prey and bounty counters creating additional stakes. The gameplay escalates as players leverage their commanders' strengths, artifacts, and spells to strip opponents down, aiming to outlast and outmaneuver each other.

Description

This is a reupload due to some problems with restrictions, but it should be solved now!

The boys play a game of commander with some less than wholesome stakes! Hopefully they are up on their self care!