Plagon vs Tymna/Thrasios vs Rograkh/Silas vs Tivit | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Plagon vs Tymna/Thrasios vs Rograkh/Silas vs Tivit | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Plagon, Lord of the Beach

    Plagon, Lord of the Beach

    Midrange deck focused on generating infinite mana with Hullbreaker Horror and drawing infinite cards with Plagon to control the game and eventually win through overwhelming card advantage.

  • Tymna the Weaver Thrasios, Triton Hero

    Tymna the Weaver and Thrasios, Triton Hero

    Midrange partner commanders that emphasize card draw and value generation, aiming to assemble infinite mana combos to secure victory through combo finishers.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh and Silas Renn, Seeker Adept

    Aggro-combo deck that aims to quickly cast Adnosium and leverage draws from Thassa’s Oracle or Underworld Breach combos to win early while applying pressure with token generation.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Control deck that uses the commander to ramp mana and generate card advantage prior to taking infinite turns with Time Spiral, focusing on disruption and card selection.

Gameplay Insights

  • 1

    Using Flusterstorm to counter multiple Tutors simultaneously was a critical defensive play to protect combo pieces and maintain card advantage.

  • 2

    The synergy between Ephemerate and Plagon to draw multiple cards while disrupting opponents through flicker effects demonstrated strong value generation and tempo.

  • 3

    Sasha’s deployment of Orcish Bowmasters combined with amass counters applied continuous incremental damage and board presence, forcing opponents to respond.

  • 4

    Players carefully managed their life totals and fetch lands to optimize mana development and card draw triggers from cards like Ristic Study and Esper Sentinel.

  • 5

    The interaction between Witch Enchanter and Blind Obedience created a board state that punished opponents’ creatures, showcasing the importance of enchantment synergy in midrange strategies.

Notable Cards

  • Plagon, Lord of the Beach

    Plagon, Lord of the Beach

  • Hullbreaker Horror

    Hullbreaker Horror

  • Esper Sentinel

    Esper Sentinel

  • Flusterstorm

    Flusterstorm

  • Witch Enchanter // Witch-Blessed Meadow

    Witch Enchanter // Witch-Blessed Meadow

  • Orcish Bowmasters

    Orcish Bowmasters

  • Mystic Remora

    Mystic Remora

  • Vampiric Tutor

    Vampiric Tutor

  • Flare of Duplication

    Flare of Duplication

  • Swords to Plowshares

    Swords to Plowshares

  • Ephemerate

    Ephemerate

  • Thassa's Oracle

    Thassa's Oracle

  • Ancient Tomb

    Ancient Tomb

  • Mox Amber

    Mox Amber

  • Mox Opal

    Mox Opal

Gameplay Summary

The game started with all players setting up their mana bases and early board presence, with key cards like Esper Sentinel, Danith Magistrate, and Arcane Signet coming into play early.

Micah, piloting Plagon, Lord of the Beach, focused on ramping into his commander while drawing cards and assembling a board with sagas and enchantments.

Ryan and Cory leveraged strong card draw engines through Ristic Study, Mystic Remora, and other draw spells to maintain card advantage.

Sasha, playing Rograkh and Silas, aggressively built an orc army while utilizing disruptive spells like Flare of Duplication and Orcish Bowmasters to control the board and pressure opponents.

Cory and Micah both played with their partner commanders Tymna/Thrasios and Plagon respectively, aiming for midrange strategies that revolve around infinite mana combos and card draw to close out the game. Key turning points included a well-timed Flusterstorm that countered multiple Tutors, protecting crucial draws and combo pieces, and the interaction where Witch Enchanter was countered but followed up with a Blink effect that allowed card advantage to continue flow despite disruption.

The board state shifted dynamically with Sasha's orc tokens applying constant pressure, while Micah and Cory sought to stabilize and find their combo finishers.

Ultimately, the game revolved around navigating through early disruption and positioning for infinite mana and card draw combos to win, with Plagon’s ability to draw infinite cards paired with Hullbreaker Horror’s combo engine being a notable win condition to watch for.

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