Deck Strategies
Jeska, Thrice Reborn
Jeska's deck focuses on aggressive combat with haste creatures and incremental damage, supported by burn and disruption to maintain pressure. It aims to leverage Jeska's ability for card draw and damage bursts.
Bruse Tarl, Boorish Herder / Tymna the Weaver
This deck uses combat-focused synergy, enhancing creatures like Sarah Ascendant with double strike and lifelink. Tymna provides card draw through combat damage, aiming for attrition and incremental advantage.
Aragorn, the Uniter
Aragorn's deck emphasizes casting multiple spells per turn to draw cards and trigger additional value. It seeks to generate card advantage and board presence to control the game tempo.
Tevesh Szat, Doom of Fools / Kraum, Ludevic's Opus / Thrasios, Triton Hero
This deck is a classic cEDH combo/control build leveraging artifact ramp like Jeweled Lotus and Gemstone Caverns, with spells like Dark Ritual and Dockside Extortionist to generate massive mana. It aims to chain extra turns and combos with Time Sieve and Wishclaw Talisman to take over the game.
Gameplay Insights
- 1
Using Diabolic Intent with a flash effect to search for answers was a key strategic move, but it was countered by Swan Song, demonstrating the importance of timing and interaction in cEDH.
- 2
The combination of Dockside Extortionist generating treasures and multiple mana rituals enabled explosive turns with large mana pools.
- 3
Ephemerate on Sarah Ascendant allowed for additional card draw and board presence, maximizing the value of this creature and enabling aggressive attacks.
- 4
Activating Time Sieve to chain extra turns while sacrificing treasures was a high-impact play aiming to close out the game by sequentially eliminating opponents.
- 5
Wishclaw Talisman was held as a crucial recovery tool to retrieve combo pieces after disruption, highlighting combo resilience strategies.
- 6
Continuous incremental damage through combat damage triggers (e.g., Tymna and Bruse Tarl) kept pressure on opponents and fueled card draw engines.
Notable Cards
Dockside Extortionist
Jeweled Lotus
Mana Crypt
Imperial Recruiter
Time Sieve
Wishclaw Talisman
Diabolic Intent
Swan Song
Phantasmal Image
Dark Ritual
Tymna the Weaver
Bruse Tarl, Boorish Herder
Summary
The game began with each player developing their mana base and early board presence, including key ramp spells like Mana Crypt, Jeweled Lotus, and various mana rocks. Early combat exchanges involved Sarah Ascendant dealing incremental damage and players jockeying for board control with creatures such as Ragavan and Imperial Recruiter. Aragorn and Jeska were cast early, triggering card draws and aggressive plays. A pivotal moment occurred when a player utilized Diabolic Intent with flash to dig for answers, which was met with a timely Swan Song counterspell, showing the high level of interaction in this cEDH game. Midgame saw the explosive potential of Dockside Extortionist combined with the recurring value from cards like Dark Ritual and card draw spells such as Heuristic Study and Brainstorm. The board state grew increasingly volatile as players generated treasure tokens, cast multiple spells per turn, and used creatures like Phantasmal Image to copy threats. A critical turning point was the activation of Time Sieve, sacrificing treasures to gain extra turns, with the plan to chain those turns into a lethal sequence that would clear out opponents one by one, leveraging Wishclaw Talisman to recover key combo pieces. The game was a tense back-and-forth with continuous pressure from aggressive creatures and combo pieces, culminating in a player poised to take over multiple turns and close out the game.