Deck Strategies
Daretti, Scrap Savant
Control and disruption through artifact manipulation, board wipes, and layered combos to slow opponents and assemble a combo finish.
Yidris, Maelstrom Wielder
Manual storm deck building up a high storm count with cascade triggers, leveraging card draw and Aetherflux Reservoir for a large storm-based win.
Selvala, Heart of the Wilds
Ramp-focused elf deck aiming to generate massive mana and cast huge creatures or use Natural Order to cheat in threats like Terastodon for board control and overwhelming pressure.
Kenrith, the Returned King
Ad Nauseam combo deck that draws a large hand and uses graveyard recursion with Underworld Breach and storm spells like Brain Freeze to mill opponents and win through infinite mana combos.
Gameplay Insights
- 1
Zach's use of Magus of the Moon early on effectively disrupted multiple players' mana bases, slowing down Yidris and Kenrith decks reliant on non-basic lands.
- 2
Pyro's Natural Order to cheat Terastodon onto the battlefield was a pivotal moment that cleared key artifacts, including the dangerous Aetherflux Reservoir, mitigating Yidris's storm potential.
- 3
Adam's Ad Nauseam storm line drew massive cards but was delayed by Pyro's shuffle triggered by Ulamog and Butcher of Truth, demonstrating how graveyard shuffling can disrupt combo sequences.
- 4
Zach capitalized on graveyard recursion and artifact synergies, executing a complex infinite mana combo with Basalt Monolith and Rings of Brighthearth, then winning by activating Walking Ballista's ping ability for lethal damage.
- 5
The interaction between artifact recursion, graveyard interaction, and storm count management highlighted the importance of timing and sequencing in cEDH gameplay.
Notable Cards
Aetherflux Reservoir
Ancestral Vision
Terastodon
Natural Order
Magus of the Moon
Goblin Engineer
Dockside Extortionist
Peer into the Abyss
Underworld Breach
Lion's Eye Diamond
Brain Freeze
Basalt Monolith
Rings of Brighthearth
Walking Ballista
Cursed Totem
Chrome Mox
Summary
The game began with all players developing their boards carefully, with early plays including mana acceleration and disruption. Zach on Daretti used board wipes early to slow the game and deployed artifact-based disruption like Cursed Totem. Ryan on Yidris built up storm count and card draw using Aetherflux Reservoir and Ancestral Vision, setting up for a large storm finish. Pyro on Selvala aimed to ramp aggressively with elves and big creatures, eventually using Natural Order to cheat in Terastodon and clear problematic artifacts like Etherflux Reservoir, Daretti, and Cursed Totem. Adam piloted Kenrith with an Ad Nauseam combo deck, drawing a massive hand with Peer into the Abyss and setting up Underworld Breach and Lion's Eye Diamond for a storm combo kill. Adam's combo milled most libraries, but Pyro's shuffle with Ulamog and Butcher of Truth delayed his win. Zach capitalized on Adam's graveyard resources to execute an infinite mana combo with Basalt Monolith and Rings of Brighthearth, escaping Walking Ballista for a lethal final move. The game featured complex interactions, with multiple combo lines and strategic disruption shaping the outcome.