Can Olivia and AliasV Survive This Commander Pod? | Saskia vs Avatar Aang vs Betor vs Brudiclad thumbnail Blurred backdrop thumbnail

Can Olivia and AliasV Survive This Commander Pod? | Saskia vs Avatar Aang vs Betor vs Brudiclad

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Nitpicking Nerds 38 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Avatar Aang // Aang, Master of Elements

    Avatar Aang

    Builds a tribal ally board with multi-color ramp and card advantage to flip into Aang, Master of Elements, gaining control effects and pumping allies for a strong midgame presence.

  • Saskia the Unyielding

    Saskia the Unyielding

    Aggressively deals combat damage by choosing a target player each combat phase, aiming to quickly reduce opponents' life totals with fast damage and efficient creatures.

  • Betor, Ancestor's Voice

    Betor, Ancestor's Voice

    Utilizes life gain and life loss triggers to recur creatures from the graveyard while buffing the board, combining ramp, Soul Warden, and mill effects to maintain pressure and resilience.

  • Brudiclad, Telchor Engineer

    Brudiclad, Telchor Engineer

    Generates numerous small tokens and clues through artifact synergies, then transforms those tokens into larger threats to overwhelm opponents and win via superior board presence.

Gameplay Insights

  • 1

    Betor's early use of Soul Warden combined with Mana Confluence allowed for incremental life gain and loss that fueled his graveyard recursion and board buffs, providing strong early resilience.

  • 2

    Brudiclad leveraged artifact synergy with Forensic Gadgeteer and Pirate Spellbomb to generate clues and ramp, accelerating his token production and enabling powerful token transformations.

  • 3

    Saskia's aggressive attacks, particularly targeting specific players, kept the pressure on the table and forced opponents to prioritize removal and defense early on.

  • 4

    Avatar Aang maintained a balanced approach by ramping and deploying allies, securing card advantage with Descendants' Path and preparing to flip his commander for enhanced board control.

  • 5

    The use of Field of the Dead by one player added a persistent threat of zombie tokens, forcing opponents to consider board wipes or diversifying their removal options.

Notable Cards

  • Soul Warden

    Soul Warden

  • Mana Confluence

    Mana Confluence

  • Field of the Dead

    Field of the Dead

  • Descendants' Path

    Descendants' Path

  • Forensic Gadgeteer

    Forensic Gadgeteer

  • Elvish Rejuvenator

    Elvish Rejuvenator

  • Beastmaster Ascension

    Beastmaster Ascension

Gameplay Summary

The game started with players establishing their mana bases and early board presence, setting the stage for their archetypes.

Betor focused on a life gain and life loss synergy, utilizing Soul Warden and mana confluence to fuel his graveyard recursion and board buffs.

Brudiclad began generating small tokens and clues via artifact synergies, aiming to build up to a large board state with powerful token transformations.

Avatar Aang ramped and deployed allies to benefit from his tribal synergies and card advantage, preparing to flip into Aang, Master of Elements for additional control and utility.

Saskia aggressively pushed damage early, leveraging her ability to direct combat damage at opponents and aiming to whittle down a chosen target quickly. Key turning points included Brudiclad's use of clues and artifact ramp to accelerate his game plan, and Betor's repeated use of Soul Warden to stabilize life totals while setting up for powerful graveyard recursion.

Saskia's aggressive early attacks pressured the table, forcing players to respond or lose life rapidly.

Avatar Aang's allies enabled him to maintain card advantage and board presence while waiting for a chance to flip his commander, potentially shifting the game's tempo.

The interplay of early life gain/loss mechanics, token generation, and aggressive damage output created a dynamic and punchy game where timing removal and blocking were crucial.

The game appeared to revolve around whether Saskia could close out a target before the other decks could stabilize or assemble their win conditions involving tokens or tribal synergies.

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