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BRIAN KIBLER, IS THAT YOU?! Miirym v Clement v Jodah v The Lord of Pain | MTG Commander | EDH

Perfect Seven

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Clement, the Worrywort

    Clement, the Worrywort

    Utilizes frog tribal synergy, bouncing creatures to hand to generate experience counters, and casting creatures with the help of frogs' added mana. The deck also aims to steal opponents' creatures via Gilded Drake combos.

  • Miirym, Sentinel Wyrm

    Miirym, Sentinel Wyrm

    Focused on copying dragons and other creatures to create a wide board presence and overwhelm opponents with large numbers of powerful flying creatures.

  • Jodah, Archmage Eternal

    Jodah, Archmage Eternal

    Executes rapid ramping to cast expensive spells and legendary creatures for free, leveraging high-impact cards to gain board control and tempo advantage.

  • The Lord of Pain

    The Lord of Pain

    Plays aggressively using damage-based effects to control opponents' boards and potentially sets up infinite combos to finish the game quickly.

Gameplay Insights

  • 1

    Using Clement's bounce ability to return Borefrog to hand allowed for multiple triggers generating experience counters and increased creature power, enabling a strong combat phase.

  • 2

    Fear of Burning Alive combined with Animate Dead created a recurring threat that dealt damage to all opponents and pressured the board.

  • 3

    Players carefully timed the casting of their commanders to avoid counterspells, balancing the risk of losing tempo against the payoff of having their commanders on board.

  • 4

    The synergy between artifact spells and Mirri Spy's untap ability suggested potential for combo or tempo plays.

  • 5

    Ramp spells like Rampant Growth and mana artifacts such as Soul Ring and Talismans were critical for accelerating Jodah's game plan.

  • 6

    Damage-based control from The Lord of Pain's deck created tension and forced opponents to make difficult decisions about board development.

Notable Cards

  • Clement, the Worrywort

    Clement, the Worrywort

  • Gilded Drake

    Gilded Drake

  • Fear of Burning Alive

    Fear of Burning Alive

  • Animate Dead

    Animate Dead

  • Thundering Falls

    Thundering Falls

  • Talisman of Creativity

    Talisman of Creativity

  • Ramunap Ruins

    Ramunap Ruins

Summary

The game started with players establishing their mana bases and early board presence, with the frog-themed deck bouncing creatures and generating incremental value through experience counters. Clement, the Worrywort led a strategy focused on bouncing frogs back to hand and leveraging them for value and potential combo interactions with cards like Gilded Drake. Miirym, Sentinel Wyrm aimed to create multiple dragon copies to overwhelm opponents with wide board presence and big damage swings. Meanwhile, Jodah, Archmage Eternal focused on ramping quickly to cast high-cost spells for free, gaining tempo advantage, and deploying powerful legendary creatures. The Lord of Pain's deck played a more aggressive and disruptive game, using damage-based effects and potentially looking for infinite combos to close out the game. Key moments included the timely casting of commanders, strategic use of bounce effects to generate experience counters and power boosts, and the use of damage-dealing enchantments and Animate Dead to control the board. Players carefully navigated counterspells and mana availability, with the game steadily building towards explosive turns featuring large creatures and combos. The interaction between Clement's frog synergy and Lord of Pain's aggressive disruption created tension, while Jodah and Miirym worked to ramp into decisive threats. The game featured dynamic tempo shifts, with players balancing risk and reward in casting their commanders and activating key abilities.

Description

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EPISODE 27 COMMANDER IN THE MORNING? A new bout for glory as Perfect Seven plays with @CommanderAfterDark ! Expect some fun shenanigans as we see dragons, frogs, group slug, and legendary permanents gameplay being showcased!

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Decklists

Reytro’s Clement: moxfield.com/decks/N-LiLa4foEur4xtYq3yPww

Jake’s Lord of Pain: moxfield.com/decks/YnQngN6KbECsfNjhdHHWfw

Lowki’s Miirym moxfield.com/decks/8mZhcgLFk0iXIVTCE-nZ3g

Connor’s’ Jodah: moxfield.com/decks/NlY2MzsEmEWN_OXxpXv_qQ


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CHAPTERS: 00:00 Introductions 01:55 Beyblade for Turn Order 02:20 Gameplay 22:18 Coffee Ratings


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