Deck Strategies
Mendicant Core, Guidelight
Accelerate artifact deployment and increase speed counters to copy artifact spells, enabling the casting of large, unblockable artifact creatures like Wurmcoil Engine and Blightsteel Colossus to win through overwhelming damage.
Saheeli, Radiant Creator
Generate energy and tokens to cheat out creatures and maintain board control with counterspells, leveraging artifact synergies and tempo to support aggressive or defensive plays.
Hashaton, Scarab's Fist
Use reanimation to bring back high-value creatures from the graveyard, building a resilient board presence and applying pressure through value creatures and incremental advantage.
Temmet, Naktamun's Will
Create a large army of zombies with evasion, enhance them with buffs and card draw, then swing for massive damage to close out the game through wide board presence.
Gameplay Insights
- 1
Mendicant Core’s use of speed counters to copy artifact spells created significant tempo and board presence advantages that pressured opponents heavily.
- 2
Hashaton’s reanimator strategy allowed for efficient value plays, repeatedly bringing back impactful creatures to maintain board state.
- 3
Saheeli’s energy generation and token creation enabled cheat-out plays and counterspell backup, providing both offensive and defensive options.
- 4
Temmet focused on maximizing zombie token generation and evasion to create a wide, hard-to-block attacking force supported by card draw.
- 5
The strategic exiling of a key card from an opponent’s deck with Prager’s Grasp disrupted their game plan and provided critical information.
- 6
Players carefully balanced aggressive development with interaction, including well-timed removal and counterspells to manage threats.
- 7
Artifact synergies and mana acceleration played a central role in accelerating game pace, particularly for Mendicant Core’s explosive plays.
Notable Cards
Wurmcoil Engine
Blightsteel Colossus
Worldly Tutor
Dark Ritual
Grand Abolisher
Chromatic Lantern
Vault of Champions
Prismatic Vista
Drowned Catacomb
Summary
The game started with relatively slow development as players set up their mana bases and early plays, with Mendicant Core focusing on accelerating artifact deployment and speed to leverage its ability to copy artifact spells. Saheeli, Radiant Creator worked on generating energy and tokens, while Hashaton, Scarab's Fist used reanimation to bring back valuable creatures and apply board pressure. Temmet, Naktamun's Will aimed to build a large zombie army with evasion and card draw to overwhelm opponents. Early interactions included tutors, removal, and artifact synergies as players jockeyed for board presence. Key turning points involved Mendicant Core ramping up speed counters to unleash powerful artifact creatures like Wurmcoil Engine and Blightsteel Colossus, threatening massive damage. Hashaton’s reanimator strategy allowed for recurring threats, while Saheeli used energy to cheat out creatures and maintain control with counterspells. Temmet steadily developed an army of evasive zombies, drawing cards and pushing damage. A pivotal moment occurred when Mendicant Core used a disruption spell to exile a key card from an opponent’s deck, gaining knowledge and control over their plans. The game’s tension revolved around artifact synergies, token generation, and combat damage, with Mendicant Core’s ability to copy artifact spells providing a significant tempo advantage. The game likely ended with Mendicant Core overwhelming the board with large artifact creatures and unblockable attacks, securing victory through raw power and speed.