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AETHERDRIFT CARDS ARE BUSTED! | Mendicant vs. Hashaton vs. Temmet vs. Saheeli | MTG Commander

Perfect Seven

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Mendicant Core, Guidelight

    Mendicant Core, Guidelight

    Accelerate artifact deployment and increase speed counters to copy artifact spells, enabling the casting of large, unblockable artifact creatures like Wurmcoil Engine and Blightsteel Colossus to win through overwhelming damage.

  • Saheeli, Radiant Creator

    Saheeli, Radiant Creator

    Generate energy and tokens to cheat out creatures and maintain board control with counterspells, leveraging artifact synergies and tempo to support aggressive or defensive plays.

  • Hashaton, Scarab's Fist

    Hashaton, Scarab's Fist

    Use reanimation to bring back high-value creatures from the graveyard, building a resilient board presence and applying pressure through value creatures and incremental advantage.

  • Temmet, Naktamun's Will

    Temmet, Naktamun's Will

    Create a large army of zombies with evasion, enhance them with buffs and card draw, then swing for massive damage to close out the game through wide board presence.

Gameplay Insights

  • 1

    Mendicant Core’s use of speed counters to copy artifact spells created significant tempo and board presence advantages that pressured opponents heavily.

  • 2

    Hashaton’s reanimator strategy allowed for efficient value plays, repeatedly bringing back impactful creatures to maintain board state.

  • 3

    Saheeli’s energy generation and token creation enabled cheat-out plays and counterspell backup, providing both offensive and defensive options.

  • 4

    Temmet focused on maximizing zombie token generation and evasion to create a wide, hard-to-block attacking force supported by card draw.

  • 5

    The strategic exiling of a key card from an opponent’s deck with Prager’s Grasp disrupted their game plan and provided critical information.

  • 6

    Players carefully balanced aggressive development with interaction, including well-timed removal and counterspells to manage threats.

  • 7

    Artifact synergies and mana acceleration played a central role in accelerating game pace, particularly for Mendicant Core’s explosive plays.

Notable Cards

  • Wurmcoil Engine

    Wurmcoil Engine

  • Blightsteel Colossus

    Blightsteel Colossus

  • Worldly Tutor

    Worldly Tutor

  • Dark Ritual

    Dark Ritual

  • Grand Abolisher

    Grand Abolisher

  • Chromatic Lantern

    Chromatic Lantern

  • Vault of Champions

    Vault of Champions

  • Prismatic Vista

    Prismatic Vista

  • Drowned Catacomb

    Drowned Catacomb

Summary

The game started with relatively slow development as players set up their mana bases and early plays, with Mendicant Core focusing on accelerating artifact deployment and speed to leverage its ability to copy artifact spells. Saheeli, Radiant Creator worked on generating energy and tokens, while Hashaton, Scarab's Fist used reanimation to bring back valuable creatures and apply board pressure. Temmet, Naktamun's Will aimed to build a large zombie army with evasion and card draw to overwhelm opponents. Early interactions included tutors, removal, and artifact synergies as players jockeyed for board presence. Key turning points involved Mendicant Core ramping up speed counters to unleash powerful artifact creatures like Wurmcoil Engine and Blightsteel Colossus, threatening massive damage. Hashaton’s reanimator strategy allowed for recurring threats, while Saheeli used energy to cheat out creatures and maintain control with counterspells. Temmet steadily developed an army of evasive zombies, drawing cards and pushing damage. A pivotal moment occurred when Mendicant Core used a disruption spell to exile a key card from an opponent’s deck, gaining knowledge and control over their plans. The game’s tension revolved around artifact synergies, token generation, and combat damage, with Mendicant Core’s ability to copy artifact spells providing a significant tempo advantage. The game likely ended with Mendicant Core overwhelming the board with large artifact creatures and unblockable attacks, securing victory through raw power and speed.

Description

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EPISODE 20 A new bout for glory as Perfect Seven plays with some new Aetherdrift commanders! Expect some fun shenanigan’s as artifacts, zombies, energy, esper good stuff? hit the battlefield!

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Decklists

Reytro’s Mendicant: moxfield.com/decks/uSo-uvhlBEu2bD1jEIaClg

Alexis’ Hashaton: COMING SOON

Steven’s Saheeli: moxfield.com/decks/joC2PRTi2Uem5Z0r3JZZHw

Lowki’s Temmet: moxfield.com/decks/V40EkKLODE-IExrjocAmrw


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CHAPTERS: 00:00 Introductions 02:28 Beyblade for Turn Order 02:41 Gameplay 34:20 Coffee Ratings

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