warhammer 40k cEDH gameplay Abaddon vs Marneus vs Trazyn vs The most dangerous gamer thumbnail Blurred backdrop thumbnail
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warhammer 40k cEDH gameplay Abaddon vs Marneus vs Trazyn vs The most dangerous gamer

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • The Most Dangerous Gamer

    The Most Dangerous Gamer

    Focuses on ramping quickly into the commander with efficient mana acceleration and card draw, then applies pressure with tokens and incremental advantage, closing out games with historical synergies.

  • Abaddon the Despoiler

    Abaddon the Despoiler

    A midrange deck utilizing token generation and artifact synergies for board control, aiming to stabilize and finish with a historical combo involving card draw and incremental advantage.

  • Marneus Calgar

    Marneus Calgar

    Artifact-heavy midrange strategy that builds board presence through tokens and powerful artifact interactions, leveraging synergy to overwhelm opponents.

  • Trazyn the Infinite

    Trazyn the Infinite

    Artifact recursion and combo-centric deck that uses graveyard interactions to mimic Necrotic Ooze-style combos, aiming to assemble a lethal combination of abilities from artifacts.

Gameplay Insights

  • 1

    Playing Collector Ouphe early was crucial in shutting down artifact strategies, which hindered the opponent's explosive plays and slowed down the tempo of artifact-based decks.

  • 2

    Delaying the commander deployment to prioritize artifact disruption allowed better control over the game's pace and prevented opponents from establishing their combos early.

  • 3

    Utilizing efficient ramp spells and mana rocks enabled smooth casting of high-cost commanders and important spells by the midgame.

  • 4

    Maintaining card advantage through effects like Smothering Tithe and drawing cards on combat and upkeep phases helped players keep up pressure while denying resources to opponents.

  • 5

    Balancing interaction and ramp was key, as players had to decide between developing their board or disrupting others to prevent game-ending combos.

Notable Cards

  • Collector Ouphe

    Collector Ouphe

  • Imperial Seal

    Imperial Seal

  • Manifold Key

    Manifold Key

  • Everflowing Chalice

    Everflowing Chalice

  • City of Traitors

    City of Traitors

  • Talisman of Indulgence

    Talisman of Indulgence

  • Smothering Tithe

    Smothering Tithe

Gameplay Summary

The game featured four Warhammer 40K-themed commanders battling in a competitive cEDH setting.

Early turns focused on ramp and setup, with players carefully sequencing plays to disrupt opponents and accelerate their own plans.

Collector Ouphe proved pivotal, effectively shutting down artifact synergies, particularly hindering the artifact-centric decks.

The Most Dangerous Gamer player leveraged efficient ramp and card draw to fuel their mid-game, aiming to deploy their commander by turn four and maintain steady pressure through incremental advantage and token generation. Marneus Calgar's deck operated with a midrange toolbox approach, utilizing artifact interactions and token generation to build board presence.

Trazyn the Infinite used artifact recursion and combo potential reminiscent of Necrotic Ooze, aiming to assemble a lethal synergy from the graveyard.

Abaddon the Despoiler, with his slower five-mana cost, relied on token creation and incremental card advantage to stabilize and close the game with a historical combo finish.

Key moments included timely artifact disruption, efficient interaction with opponents’ threats, and careful resource management to maintain tempo and prevent devastating combos from resolving.

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