Deck Strategies
Killian, Ink Duelist
Build an aura and enchantment-based army that buffs a single creature with lifelink and menace, reducing the cost of targeted spells to increase efficiency and overwhelm opponents with a large, evasive threat.
Ivy, Gleeful Spellthief
Copy spells targeting other creatures to protect and empower Ivy while maintaining pressure with a flying threat and enchantment synergies, enabling surprise interactions and aggressive swings.
Queen Marchesa
Control the board by becoming the monarch for card draw advantage, utilize instant-speed interaction with Sunforger to disrupt opponents, and generate pressure with death touch and haste creatures.
Zhulodok, Void Gorger
Cascade into high-cost, powerful creatures to establish a strong board presence acting as the tank for the team, leveraging large threats to control the battlefield and support the partner deck.
Gameplay Insights
- 1
Ben’s strategy of copying single-target spells with Ivy provides strong defensive and offensive synergy, especially when combined with Brent’s aura-heavy build centered on Killian.
- 2
Shea’s use of Sunforger to fetch instant-speed removal and protection spells creates pivotal moments of interaction that can swing combat phases or save key creatures.
- 3
The two-headed life total and individual commander damage tracking alters threat assessment, encouraging coordinated attacks and strategic defense between teammates.
- 4
Zhulodok’s cascade mechanic allows Shea and Stokes to deploy large threats unpredictably, forcing opponents to respond to multiple layers of pressure.
- 5
The monarch mechanic from Queen Marchesa incentivizes controlling the flow of the game with card advantage, while providing a steady source of blocker creatures with death touch.
Notable Cards
Killian, Ink Duelist
Ivy, Gleeful Spellthief
Queen Marchesa
Zhulodok, Void Gorger
Sunforger
Gift of Immortality
Angelic Destiny
Colossification
Deflecting Palm
Summary
The game is a Two-Headed Giant format match featuring two teams of two players each. Brent and Ben form one team, piloting synergy-driven enchantment and aura strategies with Killian, Ink Duelist and Ivy, Gleeful Spellthief, focusing on buffing creatures and copying targeted spells respectively. On the opposing side, Shea and Stokes use Queen Marchesa with a focus on instant-speed interaction via Sunforger and a Mardu control theme, alongside Zhulodok, Void Gorger, a cascade-heavy, high-cost creature deck designed to play large threats and act as the tank of the team. Early game play shows both teams ramping and developing their boards cautiously, with Brent and Ben leveraging enchantment synergies to create strong, evasive threats while Shea and Stokes use control elements and aggressive monarchy mechanics to maintain board presence and card advantage. The game features key moments of interaction around targeting spells and removal, with Ben’s Ivy enabling multiple spell copies to protect and enhance their creatures, and Shea’s Sunforger package providing critical instant-speed answers. The two-headed life total and adjusted infect and commander damage rules add strategic depth, as both teams coordinate attacks and defenses together. The match is defined by the dynamic between Brent and Ben’s enchantment support and Shea and Stokes’ reactive control and heavy hitters, with the win condition revolving around either team overwhelming opponents through synergy or carefully timed removal and combat damage.