Duskmourn ALT PRECON COMMANDER BREWS | Rendmaw VS Master of Keys VS Kianne VS Lord of Pain thumbnail Blurred backdrop thumbnail
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Duskmourn ALT PRECON COMMANDER BREWS | Rendmaw VS Master of Keys VS Kianne VS Lord of Pain

The Spike Feeders


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Kianne, Corrupted Memory

    Kianne, Corrupted Memory

    The deck strategy revolves around card draw and alternating between even and odd powered commander to cast creatures or non-creatures with flash.

  • Rendmaw, Creaking Nest

    Rendmaw, Creaking Nest

    The deck generates a large number of bird tokens using Rendmaw's ability, while leveraging cards like Essence Warden for life gain.

  • The Master of Keys

    The Master of Keys

    This deck focuses on enchantment synergies, using The Master of Keys' ability to escape enchantments from the graveyard.

  • The Lord of Pain

    The Lord of Pain

    The aim of this deck is to inflict widespread damage upon opponents while mitigating damage to oneself.

Gameplay Insights

  • 1

    Bill's use of Essence Warden in combination with Rendmaw, Creaking Nest enabled a significant amount of life gain, providing a buffer against Jerry's damage-based strategy.

  • 2

    Eliot's use of The Master of Keys' escape ability provided an ongoing source of enchantment recursion, enhancing the deck's overall strategy.

  • 3

    Jim's use of Kianne's flash abilities provided flexibility in his strategy, allowing him to react to the dynamic board state.

  • 4

    Jerry's use of Rite of the Raging Storm created additional pressure on his opponents, forcing them to deal with the recurring threats.

Notable Cards

  • Essence Warden

    Essence Warden

  • Arcane Signet

    Arcane Signet

  • Growth Spiral

    Growth Spiral

  • Black Market Connections

    Black Market Connections

  • Rite of the Raging Storm

    Rite of the Raging Storm

Gameplay Summary

The game started with everyone getting their commanders and key pieces into play.

Eliot, playing The Master of Keys, set up enchantment-based synergies, while Jim, using Kianne, Corrupted Memory, focused on card draw and flash abilities.

Jerry, with The Lord of Pain, aimed to inflict widespread damage while Bill, commanding Rendmaw, Creaking Nest, looked to create a board full of creatures.

The middle game was a complex interplay as each player tried to push their strategies forward.

Jerry's damage plan caused significant threats, but Bill's army of creatures, supported by Essence Warden, provided a steady source of life gain.

Eventually, the tide turned in favor of Bill as his growing army kept his life total high while applying pressure on his opponents.

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