EDH Gamaplay - Meren Vs Rielle Vs Merath Vs Tynma/Kraum - Salt included thumbnail Blurred backdrop thumbnail
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EDH Gamaplay - Meren Vs Rielle Vs Merath Vs Tynma/Kraum - Salt included

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Meren of Clan Nel Toth

    Meren of Clan Nel Toth

    A sacrifice and recursion combo deck that uses Razaketh and sacrifice outlets like Melira, Carrion Feeder, Disciple of the Vault, and Lesser Masticore to generate infinite damage and life drain, winning through incremental value and combo execution.

  • Rielle, the Everwise

    Rielle, the Everwise

    A blue-red wheel control deck focused on drawing cards and disrupting opponents' hands while maintaining board presence with creatures that benefit from wheel effects.

  • Marath, Will of the Wild

    Marath, Will of the Wild

    A Naya (red-green-white) token and control deck that creates and pumps elemental tokens, using Marath's versatility to generate incremental damage and board presence.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Kraum, Ludevic's Opus / Tymna the Weaver

    An artifact theft and value deck built around Kraum and Tymna, leveraging artifact synergy and card draw to control the game and build advantage.

Gameplay Insights

  • 1

    Meren's player used sacrifice outlets combined with recursion and Melira's ability to create an infinite loop, enabling a decisive win through life drain and damage.

  • 2

    The use of Survival of the Fittest and tutors like Demonic Tutor and Enlightened Tutor allowed players to search for key combo pieces and respond to threats effectively.

  • 3

    Counterspells like Forbid and Mental Misstep were crucial in disrupting opponents' combos and maintaining board control.

  • 4

    The interaction between Marin triggering elemental tokens and using those tokens for card draw with Skullclamp helped maintain pressure and resource advantage.

  • 5

    Players coordinated to avoid 'feeding the fish' (Mystic Remora), showing awareness of resource denial and card advantage mechanics.

Notable Cards

  • Razaketh, the Foulblooded

    Razaketh, the Foulblooded

  • Melira, Sylvok Outcast

    Melira, Sylvok Outcast

  • Disciple of the Vault

    Disciple of the Vault

  • Lesser Masticore

    Lesser Masticore

  • Eternal Witness

    Eternal Witness

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Priest of Titania

    Priest of Titania

  • Marath, Will of the Wild

    Marath, Will of the Wild

  • Sensei's Divining Top

    Sensei's Divining Top

  • Dockside Extortionist

    Dockside Extortionist

  • Survival of the Fittest

    Survival of the Fittest

  • Skullclamp

    Skullclamp

  • Burning Inquiry

    Burning Inquiry

Gameplay Summary

The game featured four players piloting distinct decks: Meren of Clan Nel Toth, Rielle the Everwise, Marath, Will of the Wild, and a Kraum/Tymna artifact-based deck.

Early turns featured typical ramp and setup, with players developing their mana bases and deploying key creatures such as Priest of Titania and Birds of Paradise.

The board state saw progressive tension with repeated interactions involving Marin triggering elemental creation and Meren recurring creatures.

Several attempts to establish control and combo pieces occurred, with counterspells and removal spells playing a crucial role in tempo shifts. A pivotal moment unfolded when the Meren player leveraged Razaketh and a series of sacrifice outlets including Melira, Carrion Feeder, Disciple of the Vault, and Lesser Masticore to create an infinite loop, draining all opponents' life and securing the win.

This combo was facilitated by recurring creatures, sacrifice synergies, and precise sequencing of plays such as Eternal Witness recursion of Lion's Eye Diamond and Footsteps of the Gorrilla.

Despite disruptive plays from the other decks, the Razacats combo deck executed its game plan efficiently, demonstrating resilience and synergy in the mid to late game.

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