Deck & Commander Strategies

Arna Kennerüd, Skycaptain
Voltron deck focused on equipping Arna or other creatures with powerful equipment to enable one-hit knockouts by doubling counters and copying attached non-token permanents.

Omnath, Locus of Creation
A four-color landfall and flicker deck aiming to trigger Omnath's multiple modes repeatedly each turn for life gain, card draw, and mana ramp, using flicker effects to maximize value.

Aminatou, Veil Piercer
A miracles and enchantment-focused deck that draws cards on opponents' turns and plays enchantments with miracle cost reductions to generate tokens and pressure opponents.

Niko, Light of Hope
Blink-centric deck that generates shard tokens which copy other creatures, leveraging ETB triggers and sculptures from Doomed Artisan to build a resilient and synergistic board.
Gameplay Insights
- 1
Niko's use of blink to stack multiple ETB triggers allowed for exponential growth in sculpture tokens, significantly increasing board presence.
- 2
Omnath's player effectively combined landfall triggers with flicker effects to activate Omnath's multiple abilities multiple times per turn, gaining incremental advantages in life and card draw.
- 3
Players avoided blocking creatures with afflict due to the punitive life loss, shifting combat dynamics to favor careful attacks and damage avoidance.
- 4
Aminatou's miracle mechanic reduced enchantment costs, enabling rapid deployment of enchantments and token generation to maintain offensive pressure.
- 5
Arna Kennerüd's deck struggled with early draws but posed a significant threat once equipped creatures began to accumulate counters and copy effects.
Notable Cards
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Colossus Hammer
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Ancient Tomb
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Doomed Artisan
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Charismatic Conqueror
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Omnath, Locus of Creation
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Niko, Light of Hope
Gameplay Summary
The game featured four players piloting diverse decks with distinct strategies.
Arna Kennerüd led a Voltron-style equipment-centric deck aiming for a one-hit knockout by doubling counters and copying attached non-token permanents onto her commander or other creatures.
Omnath, Locus of Creation's player focused on flicker and landfall synergy to trigger Omnath's multiple modes multiple times per turn, combining life gain, mana ramp, and card draw.
Aminatou, Veil Piercer utilized miracles and enchantments to build board presence and maintain tempo through repeated draws and enchantment plays.
Niko, Light of Hope's deck revolved around blink effects and creating shard tokens that mimic other creatures to generate value and board presence, capitalizing on synergistic interactions with artifacts like Doomed Artisan and sculptures. Early turns saw players developing their mana bases and boards cautiously; Omnath's player made use of Ancient Tomb to accelerate deployment of artifact creatures with afflict and establish pressure.
Niko steadily built up sculptures and shard tokens, using blink triggers to multiply board states.
Aminatou leveraged miracles to rapidly deploy enchantments and generate tokens for offense.
Arna Kennerüd struggled with inconsistent draws but maintained the threat of a powerful Voltron finish, equipped with Colossus Hammer and other key artifacts.
The game’s pivotal moments involved Niko successfully stacking blink triggers to maximize sculpture token production, creating a daunting board state, while Omnath sought to capitalize on landfall and flicker to gain incremental advantage.
Combat interactions remained cautious, with players wary of blocking due to afflict damage and lifelink threats.
The game ended before a clear winner emerged, but the board was heavily influenced by synergistic token generation, flicker combos, and equipment-enhanced Voltron tactics.












































