Deck Strategies
Miirym, Sentinel Wyrm
Ramp aggressively to cast large dragons, doubling their impact with Miirym's ability to copy dragons, aiming to overwhelm opponents with powerful flying creatures.
Witch-king of Angmar
Use combat damage triggers to force opponents to sacrifice creatures and leverage the Ring Tempts mechanic to grow creatures and gain indestructibility, controlling the battlefield through attrition.
Lord Windgrace
Utilize landfall triggers and graveyard recursion by discarding and returning lands, ramping quickly to deploy threats and generate incremental value from lands entering the battlefield.
The Beamtown Bullies
Apply pressure through aggressive creature sacrifice effects and graveyard synergies, aiming to disrupt opponents’ boards while maintaining a strong tempo advantage.
Gameplay Insights
- 1
Miirym's player prioritized early ramp and used Jade Orb to enhance dragon spells, granting hexproof and counters which increased survivability and threat level.
- 2
Witch-king's player leveraged the Ring Tempts mechanic to put +1/+1 counters on creatures, making them more formidable while forcing opponents to sacrifice creatures on combat damage.
- 3
Lord Windgrace’s deck demonstrated smooth land recursion and ramp, effectively using Grapple with the Past to recover creatures and cards from the graveyard.
- 4
Beamtown Bullies' player maintained aggressive pressure by sacrificing lands and creatures to generate board presence and resource denial, creating a tense atmosphere for opponents.
- 5
Strategic use of artifact abilities (like Zoran Orb and Jade Orb) to generate incremental value and card advantage was critical to maintaining momentum.
- 6
Early interactions between creatures and combat damage triggers set the tone for a high-tempo and punishing game, with players vying for control through sacrifice effects and combat damage.
Notable Cards
Hellcarver Demon
Warped Landscape
Summary
The game features a dynamic four-player Commander match with highly thematic and synergistic decks. Early turns focus on ramp and setup, with each player establishing their board states through land drops, mana fixing, and key enchantments or artifacts like Zoran Orb and Jade Orb of the Dragonkind. Miirym, Sentinel Wyrm's player emphasizes ramping into dragons, leveraging Jade Orb to give dragons additional counters and hexproof, aiming to flood the board with powerful flying threats. Witch-king of Angmar's deck uses unique Lord of the Rings synergies, including the Ring Tempts mechanic to put counters on creatures and generate value through combat damage triggers and creature sacrifice effects. Lord Windgrace's deck revolves around landfall, discarding and returning lands, exploiting graveyard recursion, and ramping to control the battlefield. The Beamtown Bullies deck brings aggressive graveyard strategies with a focus on forcing opponents to sacrifice creatures and using resource denial to dominate the game tempo.