Deck Strategies
The Locust God
Focuses on heavy card draw and token generation through cascade spells and card advantage engines to overwhelm opponents with flying insect tokens.
Gishath, Sun's Avatar
Ramp into big dinosaurs quickly, leveraging tribal synergies and aggressive combat to dominate the battlefield.
Queen Marchesa
Political control and pillow fort defense using taxing effects like Ghostly Prison and controlling the monarch status to maintain card advantage and board presence.
Yidris, Maelstrom Wielder
Cascade-focused deck that chains spells to generate value and disruption, enabling explosive turns and strategic control.
Gameplay Insights
- 1
Harry used cascade chains effectively to both ramp and disrupt opponents' plans, including destroying key permanents like Rest in Peace early on.
- 2
Mike's Austere Command was pivotal in resetting the board, preventing any single player from gaining overwhelming board control.
- 3
Ryan's pillow fort strategy with Ghostly Prison and maintaining the monarch position allowed him to mitigate aggression and gain incremental card advantage.
- 4
The interaction between cascade triggers and Swarm Intelligence created powerful spell recursions that allowed Harry to maintain pressure despite board wipes.
- 5
Timing of cascade spells and responses such as Misdirection and Memory Lapse were crucial in protecting key creatures and disrupting opponents’ plays.
Notable Cards
Bloodbraid Elf
Maelstrom Pulse
Mystic Remora
Austere Command
Swarm Intelligence
Eye of the Storm
Urban Evolution
Rest in Peace
Chaos Warp
Summary
The game opened with all four players establishing their mana bases and early ramp, with Harry on The Locust God setting up with multiple temples and card draw spells to maintain momentum. Early plays included cascade chains from Harry, allowing him to ramp and dig for key cards while disrupting opponents, such as blowing up Ryan's Rest in Peace with Speechify. Mike on Gishath deployed efficient ramp and creatures, looking to capitalize on dinosaur synergies and aggressive board presence. Ryan on Queen Marchesa focused on political control and pillow fort strategies, aiming to protect himself with Ghostly Prison and accumulate incremental advantage as monarch. A major turning point came when Mike cast Austere Command, wiping all creatures and resetting the board, which slowed the aggressive dinosaur strategy but allowed the game to reset for further plays. Harry leveraged swarm intelligence and cascade chains to refill his hand and generate card advantage while casting powerful spells like Urban Evolution and Eye of the Storm to maintain pressure. Ryan continued to build defenses and took the monarch title early to generate card advantage. Mike eventually brought out his commander Gishath and swung aggressively, while Harry kept applying pressure through cascading spells and token generation. The gameplay featured intense strategic interaction with board wipes, cascade synergies, and control elements shaping the board state throughout the mid-game.