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Locust God vs Yidris vs Queen Marchesa vs Gishath EDH / CMDR game play

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • The Locust God

    The Locust God

    Focuses on heavy card draw and token generation through cascade spells and card advantage engines to overwhelm opponents with flying insect tokens.

  • Gishath, Sun's Avatar

    Gishath, Sun's Avatar

    Ramp into big dinosaurs quickly, leveraging tribal synergies and aggressive combat to dominate the battlefield.

  • Queen Marchesa

    Queen Marchesa

    Political control and pillow fort defense using taxing effects like Ghostly Prison and controlling the monarch status to maintain card advantage and board presence.

  • Yidris, Maelstrom Wielder

    Yidris, Maelstrom Wielder

    Cascade-focused deck that chains spells to generate value and disruption, enabling explosive turns and strategic control.

Gameplay Insights

  • 1

    Harry used cascade chains effectively to both ramp and disrupt opponents' plans, including destroying key permanents like Rest in Peace early on.

  • 2

    Mike's Austere Command was pivotal in resetting the board, preventing any single player from gaining overwhelming board control.

  • 3

    Ryan's pillow fort strategy with Ghostly Prison and maintaining the monarch position allowed him to mitigate aggression and gain incremental card advantage.

  • 4

    The interaction between cascade triggers and Swarm Intelligence created powerful spell recursions that allowed Harry to maintain pressure despite board wipes.

  • 5

    Timing of cascade spells and responses such as Misdirection and Memory Lapse were crucial in protecting key creatures and disrupting opponents’ plays.

Notable Cards

  • Bloodbraid Elf

    Bloodbraid Elf

  • Maelstrom Pulse

    Maelstrom Pulse

  • Mystic Remora

    Mystic Remora

  • Austere Command

    Austere Command

  • Swarm Intelligence

    Swarm Intelligence

  • Eye of the Storm

    Eye of the Storm

  • Urban Evolution

    Urban Evolution

  • Rest in Peace

    Rest in Peace

  • Chaos Warp

    Chaos Warp

Summary

The game opened with all four players establishing their mana bases and early ramp, with Harry on The Locust God setting up with multiple temples and card draw spells to maintain momentum. Early plays included cascade chains from Harry, allowing him to ramp and dig for key cards while disrupting opponents, such as blowing up Ryan's Rest in Peace with Speechify. Mike on Gishath deployed efficient ramp and creatures, looking to capitalize on dinosaur synergies and aggressive board presence. Ryan on Queen Marchesa focused on political control and pillow fort strategies, aiming to protect himself with Ghostly Prison and accumulate incremental advantage as monarch. A major turning point came when Mike cast Austere Command, wiping all creatures and resetting the board, which slowed the aggressive dinosaur strategy but allowed the game to reset for further plays. Harry leveraged swarm intelligence and cascade chains to refill his hand and generate card advantage while casting powerful spells like Urban Evolution and Eye of the Storm to maintain pressure. Ryan continued to build defenses and took the monarch title early to generate card advantage. Mike eventually brought out his commander Gishath and swung aggressively, while Harry kept applying pressure through cascading spells and token generation. The gameplay featured intense strategic interaction with board wipes, cascade synergies, and control elements shaping the board state throughout the mid-game.

Description

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Locust God: tappedout.net/mtg-decks/the-locust-god-commandeth Yidris: tappedout.net/mtg-decks/has-science-gone-too-far Queen Marchesa: tappedout.net/mtg-decks/margaret-thatcher-girl-power Gishath: Waiting for Mike.

I will make the bees work!

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►This game was filmed at Family Fun Hobbies in Hamilton, NJ

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“All This” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0