Deck Strategies
Slimefoot and Squee
Generate saproling tokens on entry and attacks, use graveyard recursion to return creatures and tokens, leveraging token sacrifice and reanimation for incremental advantage.
Nashi, Searcher in the Dark
Self-mill to fill graveyard, gaining card advantage by putting legendary or enchantment cards from the graveyard into hand, growing the commander when no cards are added.
Sol'Kanar the Tainted
Pass the commander among players to gain incremental value, focusing on utilizing shared board presence and shenanigans with the commander changing control.
Teysa, Envoy of Ghosts
Aristocrats theme that punishes opponents for dealing damage by creating flying spirit tokens, which then can be sacrificed for value, emphasizing combat damage and token sacrifice synergies.
Gameplay Insights
- 1
Early drop of seven-mana commander Sol'Kanar on turn two gave a surprising tempo advantage and set the stage for commander passing interactions.
- 2
The prevalent use of saproling tokens across multiple decks indicates a shared focus on token synergy and sacrifice outlets, especially benefiting Slimefoot and Squee.
- 3
Playing Underworld Stadium to encourage opponents to deal combat damage to the Teysa player cleverly incentivized aggression, enabling Teysa’s token production.
- 4
Sacrificing the W Strider token early for scry value illustrated an effective use of sacrifice outlets to gain card selection and improve draws.
- 5
The combined reanimator elements across decks created a dynamic graveyard interaction environment, adding layers of complexity and potential for mid-game swings.
Notable Cards
Ignoble Hierarch
Talisman of Dominance
Summary
The game began with each player using decks collaboratively constructed by all four participants, each contributing 25% of the cards to every deck, resulting in unique and unpredictable strategies. Early game plays focused on ramping mana and setting up board presence, with notable early drops including Sol'Kanar the Tainted on turn two and Slimefoot and Squee also on turn two, both of whom started generating tokens immediately. The players showed a strong inclination towards reanimator synergies, with Slimefoot and Squee leveraging saproling tokens and graveyard recursion, while Nashi, Searcher in the Dark aimed to gain card advantage by self-milling and retrieving legendary or enchantment cards. Teysa, Envoy of Ghosts brought an aristocrats-style sacrifice theme, creating flying spirit tokens from creatures damaged and encouraging combat damage to trigger token generation and sacrifice outlets.