Cardboard Command Ep. 10 | @MTGMuddstah & Madison @TheSpikeFeeders | MTG Commander | EDH Gameplay thumbnail Blurred backdrop thumbnail
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Cardboard Command Ep. 10 | @MTGMuddstah & Madison @TheSpikeFeeders | MTG Commander | EDH Gameplay

Cardboard Command


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Krenko, Mob Boss

    Krenko, Mob Boss

    Swarm the battlefield with goblin tokens rapidly, using Krenko’s ability to multiply goblins, aiming to overwhelm opponents with sheer numbers and synergistic buffs.

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

    Utilize Ragavan’s aggressive early-game prowess and card advantage from stealing opponents’ cards, combined with selective top-deck manipulation to control tempo and pressure.

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

    Enhance all red damage sources, turning small burn spells and creature attacks into lethal threats, focusing on incremental damage to finish opponents quickly.

  • Zada, Hedron Grinder

    Zada, Hedron Grinder

    Exploit Zada’s copy ability by casting spells that target a single creature to instead trigger multiple copies, enabling massive card draw and damage output when combined with wide boards.

Gameplay Insights

  • 1

    Players prioritized mana ramp and token generation early to set up explosive turns later, particularly with Krenko’s goblin multiplication and Ragavan’s aggressive early pressure.

  • 2

    The Flames of the Raze-Boar board wipe forced players to adapt by using regeneration and sacrificing tokens to maintain their board states, highlighting the importance of resilience in a goblin-heavy meta.

  • 3

    Seething Song was pivotal in generating large amounts of red mana quickly, enabling big plays such as casting Torbran or activating multiple Krenko triggers in one turn.

  • 4

    The interaction between token generators like Mog War Marshal and goblin synergies created a snowball effect that could swing the game rapidly once established.

  • 5

    Zada’s ability to copy single-target spells into multiple instances drew significant cards and dealt heavy damage, emphasizing the power of spell-copying mechanics in mono-red decks.

Notable Cards

  • Krenko, Mob Boss

    Krenko, Mob Boss

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

  • Zada, Hedron Grinder

    Zada, Hedron Grinder

  • Seething Song

    Seething Song

  • Flames of the Raze-Boar

    Flames of the Raze-Boar

  • Arcane Signet

    Arcane Signet

  • Flame-Kin Zealot

    Flame-Kin Zealot

  • Tempt with Vengeance

    Tempt with Vengeance

Gameplay Summary

The game featured a heated four-player mono-red Commander battle showcasing aggressive goblin and damage-based strategies.

Early turns saw players ramping mana and establishing board presence with goblin tokens and synergistic creatures, notably with Krenko, Mob Boss generating a swelling horde of goblins.

Ragavan, Nimble Pilferer and Zada, Hedron Grinder leveraged creature-based damage and spell-copying mechanics to apply pressure, while Torbran, Thane of Red Fell increased the damage output of red spells and creatures.

Key moments included a well-timed Flames of the Raze-Boar board wipe, which tested the resilience of the goblin armies, and a decisive use of Seething Song to generate explosive mana for big plays.

Despite the chaos, players carefully navigated damage spread and creature regeneration to maintain board states.

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