Deck Strategies
Drana and Linvala
Utilize a hatebears strategy to control the board and slowly chip away at opponents' life totals with combat damage.
Katilda and Lier
Throw small human creatures at opponents to steadily decrease their life totals.
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Lean into group card draw to keep a steady stream of resources flowing.
Omnath, Locus of All
Utilize the deck's multi-color strategy to generate a variety of effects and overwhelm opponents.
Gameplay Insights
- 1
Drana and Linvala's player made the strategic decision to slow down the game through a hatebears strategy, controlling the board state and manipulating the pace of the game.
- 2
Eddie's use of Katilda and Lier to throw small human creatures at his opponents was an effective strategy to slowly chip away at their life totals.
- 3
The use of group card draw from the Heliod deck provided a steady flow of resources, which allowed that player to effectively manage threats and maintain a strong board presence.
- 4
Brent's successful execution of Omnath's multi-color strategy allowed him to generate a variety of effects and overwhelm his opponents.
Notable Cards
Drana and Linvala
Katilda and Lier
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Omnath, Locus of All
Esper Sentinel
Scroll Rack
Archon of Emeria
Zephyr Sentinel
Summary
The gameplay featured an interesting dynamic with a mix of control and aggro strategies. Drana and Linvala's player, Jason, utilized a hatebears strategy to slow down opponents, aiming to eventually win through combat damage. On the other hand, Eddie, piloting Katilda and Lier, used a token strategy, throwing small human creatures at opponents. The game saw a lot of interaction, with players strategically managing each other’s threats. Matt, playing the Heliod deck, leaned into group card draw to maintain a steady flow of resources. The game ended abruptly when Brent, piloting Omnath, managed to fulfill his deck's strategy of multi-pip goodness.