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MAMTG cEDH S2 E11 | cEDH Gameplay | MTG Commander

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ardenn, Intrepid Archaeologist

    Ardenn, Intrepid Archaeologist

    A combo deck aiming to cheat powerful equipment like Helm of the Host into play and leverage Ardenn's ability to repeatedly swing with multiple equipped creatures to close out the game quickly.

  • Thrasios, Triton Hero Tymna the Weaver

    Tymna the Weaver & Thrasios, Triton Hero

    A value and combo deck focused on generating incremental advantage through card draw, disruption, and comboing out with infinite mana and card draw engines.

  • Korvold, Fae-Cursed King

    Korvold, Fae-Cursed King

    A treasure storm deck that uses Korvold's draw triggers and Dockside Extortionist to generate vast mana and card advantage, assembling storm combos to win in a single explosive turn.

  • Kess, Dissident Mage

    Kess, Dissident Mage

    A low-to-the-ground storm deck leveraging efficient Grixis spells and recursion to produce early game-winning storm combos with spells like Dark Ritual, Ad Nauseam, and Demonic Consultation.

Gameplay Insights

  • 1

    The sequencing of Helm of the Host and Ardenn triggers was crucial to maximize the number of equipped creature tokens generated in a single turn.

  • 2

    The Korvold player leveraged Dockside Extortionist and fetchlands to rapidly amass treasure tokens, enabling large storm plays.

  • 3

    Use of Demonic Consultation from the graveyard in response to reanimation spells showcased advanced timing to circumvent counterplay.

  • 4

    Players carefully chose when to respond to key spells, balancing resource conservation with preventing game-ending combos.

  • 5

    The value-oriented Tymna/Thrasios deck prioritized incremental card advantage and mana fixing to assemble combos over multiple turns.

  • 6

    The presence of interaction such as Swan Song and Chain of Vapor indicated ongoing attempts to disrupt critical combo pieces.

  • 7

    Quick mana acceleration with Chrome Mox, Mox Opal, and ritual effects allowed storm decks to reach lethal turn sequences earlier than usual.

Notable Cards

  • Helm of the Host

    Helm of the Host

  • Dockside Extortionist

    Dockside Extortionist

  • Ad Nauseam

    Ad Nauseam

  • Demonic Consultation

    Demonic Consultation

  • Chrome Mox

    Chrome Mox

  • Birds of Paradise

    Birds of Paradise

  • Slaughter Pact

    Slaughter Pact

Gameplay Summary

The game featured four competitive cEDH decks each leveraging unique strategies aiming for fast and decisive wins.

Early turns saw players establishing mana bases and deploying key ramp and utility creatures such as Birds of Paradise and Chrome Mox.

The Korvold player quickly ramped into Dockside Extortionist, generating significant treasure advantage while the Kess deck began setting up a storm combo with Dark Rituals and Ad Nauseam.

A pivotal moment occurred when Ardenn, the Intrepid Archaeologist, reanimated Goto, the Helm of the Host was fetched and equipped, initiating a powerful Helm combo that threatened to take over the game.

Despite attempts to disrupt, Ardenn’s combo gained momentum, forcing opponents to respond.

Meanwhile, the Tymna and Thrasios deck focused on value generation and incremental advantage with cards like Sensei’s Divining Top and strategic card draw.

The game highlighted intense interaction around combo pieces, with players balancing disruption and advancement towards their win conditions.

Ultimately, the game revolved around managing the explosive potential of Helm of the Host combos and treasure storm synergies, showcasing high-level sequencing and tactical resource management.

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