Deck & Commander Strategies
Terra, Herald of Hope
Aggressively mills her own deck to recur creatures and outvalue opponents through incremental advantage and powerful creature presence.
Ureni of the Unwritten
Focuses on ramping quickly to deploy flying draconic creatures that can dominate the airspace and finish opponents with aerial assaults.
Y'shtola, Night's Blessed
Uses non-creature spells to deal damage, draw cards, and control the board by exploiting opponents' suffering and maintaining card advantage.
Teval, the Balanced Scale
Employs self-milling and graveyard recursion to generate a growing army of zombie tokens and maintain board presence while disrupting opponents.
Gameplay Insights
- 1
The synergy between Encroaching Dragonstorm and Hedron Crab creates powerful self-mill triggers that fuel graveyard recursion and token generation.
- 2
Dotty Void Walker's exile mechanic disrupts opponents' graveyards, limiting their recursion and resource options.
- 3
Lightning Army's double damage effect temporarily pressures opponents to adjust blocking and damage strategies.
- 4
Y'shtola's ability to draw cards and deal damage through non-creature spells provides consistent incremental advantage.
- 5
Teval's combination of milling and land recursion allows for sustained token creation and board presence growth.
- 6
Combat decisions, especially attacking with flying dragons and zombie tokens, are pivotal in applying pressure and shifting game momentum.
Notable Cards
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Encroaching Dragonstorm
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Hedron Crab
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Y'shtola, Night's Blessed
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Teval, the Balanced Scale
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Sakura-Tribe Elder
Gameplay Summary
The game begins with each player setting up their mana bases and early plays, establishing their strategies through key cards such as Hedron Crab for self-mill and Dotty Void Walker to exile opponents' graveyard cards.
Terra, Herald of Hope aims to outvalue opponents by recurring threats and leveraging aggressive combat, while Ureni of the Unwritten focuses on ramping and deploying flying draconic creatures to dominate the skies.
Y'shtola, Night's Blessed controls the board with non-creature spells, dealing incremental damage and drawing cards off opponents' suffering.
Teval, the Balanced Scale uses self-mill and graveyard recursion to build an army of zombie tokens, turning his graveyard interactions into a powerful board presence. Key turning points include multiple uses of Encroaching Dragonstorm to fetch lands and create flying dragon tokens, which synergize with self-mill triggers from Hedron Crab and Teval's board generation.
Y'shtola's ability to deal damage and draw cards from non-creature spells pressures opponents while also fueling her hand.
The double damage effect from Lightning Army temporarily amplifies combat damage, creating tense moments for defense and retaliation.
The interaction between Teval’s milling and land recursion combined with token creation steadily increases his board presence, shifting the game’s tempo.
The game features repeated combat phases where strategic attacks and blocking decisions are pivotal, including the use of tokens and dragons to overwhelm opponents.
The game is centered on outvaluing and outlasting opponents through synergistic graveyard and combat mechanics.