Deck & Commander Strategies
Noctis, Prince of Lucis
Utilizes land interactions and mana acceleration to control the board and generate resources for a late-game finish.
Celes, Rune Knight
Focuses on aggressive board presence supported by combat triggers and synergy with equipment and auras for incremental advantage.
Vivi Ornitier
Leverages spell casting and card draw spells to maintain hand advantage and control the pace of the game.
Kefka, Court Mage // Kefka, Ruler of Ruin
Centers around discard and draw mechanics, using Kefka's unique ability to refill the hand while disrupting opponents, enabling explosive turns.
Gameplay Insights
- 1
Casting Kefka triggered a powerful discard and draw sequence that replenished the player's hand, significantly shifting the game momentum.
- 2
The use of Quicksilver Amulet combined with infinite mana generation enabled repeated casting of key spells, allowing control and card draw loops.
- 3
Ghostly Flicker was strategically used to bounce Kefka and an important land to reuse their enter-the-battlefield effects and disrupt opponents' timing.
- 4
Players carefully managed discard choices to maximize benefits from Kefka's abilities while minimizing advantage given to opponents.
- 5
Vexing Shusher and Chain of Vapor were leveraged to untap creatures and create infinite mana combos, showcasing the importance of synergy and timing in cEDH.
Notable Cards
-
Kefka, Court Mage // Kefka, Ruler of Ruin
-
Quicksilver Amulet
-
Ghostly Flicker
-
Chain of Vapor
-
Vexing Shusher
-
Harmonic Prodigy
-
Underworld Breach
-
Wheel of Fortune
-
Force of Will
Gameplay Summary
The game featured a dynamic cEDH match with commanders from the Final Fantasy set, where players quickly ramped into powerful spells and interactions.
Early turns involved typical mana acceleration like Soul Ring and fetch lands, setting up for explosive plays.
A key moment was when Kefka, Court Mage was cast, enabling a powerful discard and draw interaction that refilled the player's hand with multiple cards, shifting the tempo significantly.
This was followed by a sequence involving infinite mana generation using Vexing Shusher (VB) and Quicksilver Amulet, allowing for card draw and control plays. Players utilized their commanders' unique abilities to generate advantage and control the board.
For instance, Kefka's discard synergy and Noctis's interactions with lands were pivotal.
The game also saw a strategic use of Ghostly Flicker to reset key permanents and Chain of Vapor to untap and reuse creatures, enabling a combo to generate infinite mana.
The gameplay revolved around building advantage through card draw, mana generation, and leveraging powerful synergies to close out the game swiftly.