Deck & Commander Strategies

Krark, the Thumbless & Tymna the Weaver
Midrange value and spell-copying synergy deck that can pivot between grinding and explosive combos, aiming to win via an Underworld Breach and Grinding Station loop combined with Orcish Bowmasters to drain opponents.

Tymna the Weaver & Thrasios, Triton Hero
Flexible value and combo deck that generates incremental advantage through commanders and creatures like Devoted Druid and uses infinite mana combos to draw out decks or finish with a protected Thrasios line.

Deadpool, Trading Card
Unique midrange-combo hybrid deck leveraging Deadpool’s text box swapping ability to create flexible lines, focusing on a Worldgorger Dragon and Animate Dead infinite mana loop to either draw opponents out or activate Mount Doom for infinite damage.

Rograkh, Son of Rohgahh & Thrasios, Triton Hero
Simic value and combo deck that uses Gaea’s Cradle and Earthcraft for massive mana generation, aiming to combo off with Underworld Breach and Brain Freeze or finish with a large combat damage Finale of Devastation.
Gameplay Insights
- 1
Deadpool’s text box swapping ability served as a key political and strategic tool, enabling flexible combo lines and threat mitigation.
- 2
Players carefully timed their card draws around Bowman's triggers and Rhystic Study to avoid giving opponents excessive value and to maintain tempo.
- 3
The use of Underworld Breach combos across multiple decks highlighted the central importance of generating infinite mana and recursive spell loops in cEDH.
- 4
Early mana acceleration and artifact development were critical to enabling explosive plays and combos in the mid to late game.
- 5
Board wipes and removal spells were held in reserve to disrupt opponents’ combo setups, emphasizing the importance of interaction and timing in competitive EDH.
Notable Cards
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Deadpool, Trading Card
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Worldgorger Dragon
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Animate Dead
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Mount Doom
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Underworld Breach
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Grinding Station
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Orcish Bowmasters
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Smothering Tithe
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Rhystic Study
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Earthcraft
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Brain Freeze
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Finale of Devastation
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Demonic Tutor
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Talisman of Dominance
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Mox Amber
Gameplay Summary
The game featured four cEDH decks piloted by the channel admins, each showcasing distinct strategies and interactive plays.
Early turns focused on setting up mana bases and deploying key artifacts and mana dorks.
Krark/Tymna sought to leverage spell-copying synergies and an Underworld Breach combo to close the game, while Tymna/Thrasios aimed at value generation and possible infinite mana combos through creatures like Devoted Druid and spells like Rascios.
Deadpool's deck stood out with its unique ability to swap text boxes with other commanders, enabling flexible combo lines centered on Worldgorger Dragon and Animate Dead to generate infinite mana and either draw out opponents or deal infinite damage via Mount Doom.
Rograkh/Thrasios combined value engines like Gaea’s Cradle and Earthcraft with Underworld Breach and Brain Freeze for a combo finish or alternatively a large combat damage finish with Finale of Devastation. As the mid-game unfolded, players carefully navigated around key threats like Smothering Tithe and Rhystic Study, with multiple responses and counterplays to preserve board presence and disrupt opponents’ plans.
Deadpool’s ability to exchange text boxes mid-combat became a pivotal strategic tool, allowing for political leverage and surprise combo execution.
Notably, the interaction between Bowman's draw triggers and the timing of card draws became a tactical focal point, emphasizing the importance of sequencing and resource management.
The game was a tense balance of value generation, resource denial, and explosive combo potential, culminating in a dynamic board state where the first player to successfully assemble infinite mana and execute their kill line could decisively end the game.




























