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Need for Speed | Aether Drift Box Brawl

Skill Check

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Hashaton, Scarab's Fist

    Hashaton, Scarab's Fist

    Utilizes a discard synergy to create strong zombie tokens, leveraging graveyard interactions and incremental board presence to overwhelm opponents.

  • Samut, the Driving Force

    Samut, the Driving Force

    Focuses on increasing speed to buff creatures and reduce noncreature spell costs, promoting an aggressive, tempo-oriented style that accelerates early damage and spell deployment.

  • Loot, the Pathfinder

    Loot, the Pathfinder

    Offers flexibility with activated abilities that provide card draw, mana ramp, and direct damage, supporting a balanced approach of offense and resource advantage.

  • Temmet, Naktamun's Will

    Temmet, Naktamun's Will

    Combines card draw and discard triggers with zombie token generation, aiming for steady value generation and board presence through incremental advantage.

Gameplay Insights

  • 1

    Samut’s speed mechanic was a key strategic element, enabling cheaper spells and stronger creatures, which accelerated board development and combat pressure.

  • 2

    Hashaton’s discard-to-token ability created valuable board presence from the graveyard, encouraging aggressive discard and resource cycling.

  • 3

    Loot’s activated abilities gave a versatile toolbox that balanced card advantage, mana acceleration, and removal options, allowing adaptive plays.

  • 4

    Temmet provided a recurring engine of card draw and zombie token creation, sustaining the player’s hand and board state through attrition.

  • 5

    Players balanced early mana development with aggressive plays to capitalize on the speed and haste synergies inherent in the Aether Drift set.

Notable Cards

  • Engine Rat

    Engine Rat

  • Swiftwater Cliffs

    Swiftwater Cliffs

  • Hashaton, Scarab's Fist

    Hashaton, Scarab's Fist

  • Samut, the Driving Force

    Samut, the Driving Force

  • Loot, the Pathfinder

    Loot, the Pathfinder

  • Temmet, Naktamun's Will

    Temmet, Naktamun's Will

  • Guidelight Matrix

    Guidelight Matrix

Summary

The game began with players diving into their freshly opened Aether Drift box builds, featuring a vibrant mix of multicolor and thematic cards themed around speed and racing. Early turns involved setting up lands and playing utility creatures like Engine Rat and Swiftwater Cliffs to establish tempo. Samut, the Driving Force’s ability to boost other creatures and reduce spell costs with speed quickly became a focal point, while Hashaton's discard-to-create-token mechanic started generating board presence. Loot, the Pathfinder impressed with his multiple activated abilities, offering card draw, mana ramp, and damage, providing versatility throughout the early game. Temmet, Naktamun's Will added consistent card draw and zombie token generation, creating incremental value each turn. The players navigated through a mix of aggressive plays and board development, with a notable moment when one player tapped to start their engines and increased their speed, enhancing the power of their creatures and spells significantly. This speed mechanic shaped the flow of the game by rewarding aggressive, fast-paced strategies.

Description

SPEED RACER, er I mean, Aetherdrift! Watch as we start our engines and hit the track as we get our drift, drive, and derby on. Well, someone brings a horse instead. It’s a whole thing, you should watch to see.

Box Brawl is a series of Magic: The Gathering Youtube videos that seeks to answer two questions: what would happen if we played through every single set of Magics history and who would be named its champion at the end of it? Well, Charlie “MoistCr1tikal” “penguinz0”, Matt, Ryan, and Drew are doing exactly that, playing through some modified sealed/limited rules for the commander format, almost close to brawl. The game works like this: Open a box of magic cards that hasn’t been opened yet Each player gets an amount of cards to build a 60 card deck out of, naming a commander along the way (which can be any creature, not restricted to legendary creatures) Play a game and give points out based on placements, 3 for first, 2 for second, 1 for third, and 0 for last. Also the player that opens the most expensive card gets a point for free. Eventually we will have played through all of the sets and at the end the player with the most points will be crowned the best magic player in the world, unquestionably. Along the way we’ll laugh, we’ll cry, and maybe we will have a few guests in the mean time. Stay tuned!!