Deck Strategies
Myrel, Shield of Argive
Generate a large army of soldier tokens and restrict opponents' actions during Myrel's turn to control the board and win through overwhelming combat damage.
Liesa, Shroud of Dusk
Punish opponents for casting spells by forcing life payments and using flying lifelink creatures to maintain life advantage and control the air.
Kess, Dissident Mage
Leverage graveyard recursion to cast multiple instants and sorceries, generating card advantage and controlling the game through repeated spell use.
Falco Spara, Pactweaver
Use shield counters to cast spells from the top of the library, gaining card advantage and maintaining pressure with flying trample creatures.
Gameplay Insights
- 1
Myrel's ability to generate multiple soldier tokens that grow exponentially through synergy with cards like Precinct Captain and Hardened Scales created a strong board presence early on.
- 2
Liesa's life payment mechanic effectively taxed opponents' spellcasting, forcing careful resource management and slowing down aggressive plays.
- 3
Kess's graveyard recursion allowed repeated use of instants and sorceries, providing flexibility and card advantage that kept Kess relevant throughout the game.
- 4
Falco's unique mechanic of casting spells from the top of the library by removing shield counters introduced a novel way to maintain tempo and pressure without relying solely on hand resources.
- 5
Players demonstrated strategic restraint in attacking to avoid triggering life loss and token generation advantages for opponents, resulting in a cautious, tactical game pace.
- 6
The interaction between Hardened Scales and counters on creatures like Scholar of New Horizons amplified ramp and board development, accelerating Myrel's strategy.
Notable Cards
Precinct Captain
Hardened Scales
Recruiter of the Guard
Scholar of New Horizons
Crumbling Necropolis
Summary
The game started with each player establishing their board presence and setting up their commanders' unique abilities. Myrel, Shield of Argive, focused on generating a growing army of soldier tokens and controlling opponents' ability to interact during their turn, aiming for a strong board state. Liesa, Shroud of Dusk, built a taxing life payment mechanic that punished spellcasting by opponents, leveraging flying and lifelink creatures to stabilize. Kess, Dissident Mage, exploited graveyard recursion by casting instants and sorceries from the graveyard, creating value and maintaining card advantage. Falco Spara, Pactweaver, used his ability to cast spells from the top of his library by removing shield counters, providing a unique form of card advantage and interaction. Early turns were marked by cautious development with players playing lands and small creatures, with Myrel creating multiple soldier tokens and utilizing synergy from cards like Precinct Captain and Hardened Scales to enhance the board. The game saw strategic decisions around attacking and blocking, with players wary of triggering life loss and token generation. Key plays included Myrel's use of Scholar of New Horizons and Crumbling Necropolis to ramp and maintain pressure. The gameplay was a mix of incremental board development and tactical combat, with players attempting to leverage their commanders' abilities while managing resources and life totals. The match was progressing towards a slugfest with multiple creatures on the battlefield and players aiming to gain incremental advantages through life gain, token generation, and spell recursion.