Satoru vs Krenko vs Kellan vs Eowyn | MTG Commander Gameplay | Good Morning Ravnica #5 thumbnail Blurred backdrop thumbnail
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Satoru vs Krenko vs Kellan vs Eowyn | MTG Commander Gameplay | Good Morning Ravnica #5

Perfect Seven


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Satoru Umezawa

    Satoru Umezawa

    Utilizes ninjutsu to cheat large creatures into play and leverage ninja synergies, aiming for evasive damage and tempo advantage through surprise attacks.

  • Kellan, the Fae-Blooded // Birthright Boon

    Kellan, the Fae-Blooded

    A Voltron deck that equips Kellan with combat-enhancing equipment and buffs to maximize his double strike ability and quickly eliminate opponents.

  • Eowyn, Shieldmaiden

    A go-wide human tribal deck that floods the board with knights and other humans, using anthem effects and tribal synergies to overwhelm opponents with multiple attackers.

  • Krenko, Mob Boss

    Krenko, Mob Boss

    Goblin tribal swarm deck focused on producing large numbers of goblins quickly, using tribal support cards to increase the size of the army and apply pressure on all opponents.

Gameplay Insights

  • 1

    Satoru's use of Silverfur Master provided a continuous buff to his ninjas, increasing their combat effectiveness and enabling evasive attacks through ninjutsu triggers.

  • 2

    Kellan's strategic use of Birthright Boon to tutor for Sword of Wealth and Power was a key step towards enabling his Voltron plan with double strike and equipment synergy.

  • 3

    Eowyn leveraged Herald's Horn to reduce the mana cost of her humans, accelerating her ability to go wide on the battlefield with knights and other creatures.

  • 4

    Krenko's deployment of Goblin Matron early in the game helped him find essential goblin creatures to maintain pressure and grow his swarm rapidly.

  • 5

    Players demonstrated careful sequencing of ramp and tribal synergies, with each deck focusing on building their thematic board presence before launching significant attacks.

Notable Cards

  • Sword of Wealth and Power

    Sword of Wealth and Power

  • Goblin Matron

    Goblin Matron

  • Herald's Horn

    Herald's Horn

  • Tetsuko Umezawa, Fugitive

    Tetsuko Umezawa, Fugitive

Gameplay Summary

The game began with players ramping and developing their board states while executing their deck strategies.

Satoru Umezawa focused on ninjutsu to cheat out big creatures and leverage ninja synergy, exemplified by playing Silverfur Master and activating its abilities to buff his team.

Kellan, the Fae-Blooded aimed to assemble a Voltron-style build, equipping Kellan with powerful artifacts like Sword of Wealth and Power to double strike and quickly take out opponents.

Eowyn, Shieldmaiden sought to flood the battlefield with humans and knights, using anthem effects such as Herald's Horn to reduce casting costs and build a wide board to swing with.

Meanwhile, Krenko, Mob Boss concentrated on producing numerous goblins, ramping into key goblin tribal payoff cards like Goblin Matron and Herald's Horn to amplify his swarm and control the board through sheer numbers and synergy.

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