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Tomer Week | Commander Clash S10 E25

MTGGoldfish Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Sidisi, Undead Vizier

    Sidisi, Undead Vizier

    Mono-black combo deck focused on tutoring and assembling multiple three-card combos inspired by the Cauldra cycle to generate powerful board states and win conditions.

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

    Budget blue spellslinger deck that generates flying Drake tokens through casting cheap instants and sorceries, aiming for air superiority and incremental damage.

  • Crim (five-color Tomer tribal)

    A five-color tribal deck assembling various cards and themes from Tomer's past decks to create synergy and value, relying on diverse interactions and land draws to maintain momentum.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Combo-oriented equipment deck aiming to assemble the Kaldra artifact pieces and Vecna, then equip them to deliver lethal combat damage, leveraging equipment synergies and combo assembly.

Gameplay Insights

  • 1

    Sidisi's ability to tutor repeatedly allowed for flexible assembly of multiple combo sets, creating pressure on opponents to disrupt before combos trigger.

  • 2

    Richard's Talrand deck leveraged low-cost spells to build a board of flying Drake tokens, providing both defense and offensive reach despite budget constraints.

  • 3

    Crim's five-color tribal deck exemplified the challenge of balancing synergy with consistency, relying heavily on land drops and diverse card interactions.

  • 4

    Tomer's Sisay deck showcased a straightforward but powerful plan of assembling Kaldra and Vecna to equip and deal decisive combat damage, emphasizing the importance of combo assembly in the game.

  • 5

    Early plays like casting Soul Ring and deploying ramp creatures accelerated mana development, enabling quicker combo attempts and board presence.

  • 6

    The presence of recurring board wipes and removal spells kept the game dynamic, forcing players to time their combos carefully and respond to threats promptly.

Notable Cards

  • Birds of Paradise

    Birds of Paradise

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

  • Sidisi, Undead Vizier

    Sidisi, Undead Vizier

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

Gameplay Summary

The game featured four distinct Tomer-themed decks, each aiming to leverage unique synergies around assembling specific combos or tribal strategies.

Sidisi, Undead Vizier led a mono-black deck focused on assembling various three-card combos reminiscent of Cauldra, using repeated tutoring to find and assemble these pieces.

Richard piloted a budget Talrand, Sky Summoner spellslinger deck that aimed to produce a swarm of flying creatures through casting numerous cheap instants and sorceries.

Crim played a five-color Tomer tribal deck, packing a broad array of cards representing Tomer's past decks, focusing on synergy and hoping for a high land draw to stabilize and push forward.

Finally, Tomer himself controlled Sisay, Weatherlight Captain, with a plan centered on assembling the Kaldra pieces alongside Vecna to create a powerful equipment-based combo, aiming to overwhelm opponents with boosted combat damage.

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