EDH Gameplay - Episode 47: Arahbo VS Golos VS K'rrik VS Meren thumbnail Blurred backdrop thumbnail
Affinity For Commander profile icon

EDH Gameplay - Episode 47: Arahbo VS Golos VS K'rrik VS Meren

Affinity For Commander


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Arahbo, Roar of the World

    Arahbo, Roar of the World

    Aggressive cat tribal deck focusing on buffing cats with equipment and commander eminence triggers to deal high combat damage and gain life.

  • Meren of Clan Nel Toth

    Meren of Clan Nel Toth

    Graveyard value and reanimation, filling the graveyard with creatures and recurring them to maintain board presence and advantage.

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

    Five-color ramp and goodstuff, leveraging gold tribal synergies and powerful spells to control the board and generate value.

  • K'rrik, Son of Yawgmoth

    K'rrik, Son of Yawgmoth

    Utilizing life payments to cast spells early and grow the commander through blood counters, applying pressure with a resilient commander and disruption.

Gameplay Insights

  • 1

    Meren's use of Bane of Progress as a board wipe was pivotal in resetting opponent's artifacts and enchantments, allowing her to rebuild advantage through reanimation.

  • 2

    Arahbo's commander eminence and equipment synergy quickly created a lethal threat with an 11/11 cat that ended an opponent.

  • 3

    K'rrik's life payment mechanics to grow his commander and disrupt opponents' board states kept constant pressure on the table.

  • 4

    Golos's ramp and card draw through lands like Command Tower and Grove of the Burnwillows helped maintain steady resource flow despite aggressive opponents.

  • 5

    Players effectively used sacrifice and recursion mechanics to maintain board presence and maximize value from creatures like Vampire Hexmage and Liliana.

Notable Cards

  • Puresteel Paladin

    Puresteel Paladin

  • Sorin Markov

    Sorin Markov

  • Bane of Progress

    Bane of Progress

  • Vampire Hexmage

    Vampire Hexmage

  • Liliana, Heretical Healer // Liliana, Defiant Necromancer

    Liliana, Heretical Healer // Liliana, Defiant Necromancer

  • Path of Ancestry

    Path of Ancestry

  • Font of Agonies

    Font of Agonies

  • Wretched Confluence

    Wretched Confluence

Gameplay Summary

The game began with players establishing their board states through ramp and early creature deployment.

Arahbo's aggressive cat tribal deck quickly leveraged equipment and commander eminence triggers to push damage and gain life, exemplified by the lethal strike delivered with a heavily buffed cat.

Meren focused on value reanimation, filling the graveyard with efficient creatures and recurring them to maintain board presence.

Golos played a gold-tribal and five-color goodstuff strategy, ramping into powerful spells and utility.

K'rrik's deck used life as a resource to cast spells early and apply pressure with a growing commander fueled by blood counters. Key turning points included Meren's board wipes with Bane of Progress, disrupting artifacts and enchantments and resetting the pace, and K'rrik's aggressive blood counter growth enabled by various life payments.

Arahbo’s deck capitalized on combat buffs and equipment to close out damage quickly, notably with a large 11/11 cat that ended a player.

The game saw interactions centered on board control, countering threats, and incremental advantage through creature buffs and reanimation.

The win condition ultimately involved Arahbo's large evasive cats overwhelming opponents through combat damage.

Watch on YouTube