Deck Strategies
Blim, Comedic Genius
Leverages combat damage to steal permanents, then forces life loss and discard equal to the number of stolen permanents, creating disruption and incremental advantage through attrition.
Kwain, Itinerant Meddler
Plays a group hug style, encouraging all players to draw cards and gain life, fostering a more cooperative and resource-rich game state with no direct win condition, relying on political leverage.
Satya, Aetherflux Genius
Focuses on creating attacking token copies of creatures, accumulating energy counters, and maintaining board presence through token sacrifice and energy payments, aiming to overwhelm opponents with board state and incremental advantage.
Éowyn, Shieldmaiden
Builds a wide board of human tokens with haste and trample via human tribal synergies, using combat triggers to create multiple attackers and pump them with anthem effects for a powerful alpha strike.
Gameplay Insights
- 1
Blim’s ability to steal permanents and force life loss and discard created ongoing pressure that disrupted opponents’ plans.
- 2
Kwain’s group hug effects allowed all players to maintain life and card advantage, slowing down early aggression and shifting the game towards politics.
- 3
Éowyn’s synergy with other humans and Thalia’s Lieutenant allowed for rapid token generation and board-wide pumping, setting up a significant combat phase.
- 4
Satya’s token copying combined with energy counters provided a resilient and growing board presence, forcing opponents to consider multiple threats.
- 5
The players’ choices to attack different opponents with tokens from Adeline Resplendent Cathar influenced damage distribution and diplomatic dynamics.
- 6
The use of utility lands with activated abilities, such as Min Tith and Plaza of Heroes, added flexibility and defensive options during key turns.
Notable Cards
Blim, Comedic Genius
Kwain, Itinerant Meddler
Satya, Aetherflux Genius
Éowyn, Shieldmaiden
Thalia's Lieutenant
Lightning Greaves
Ominous Seas
Arcane Signet
Prairie Stream
Summary
The game began with a slow ramp and setup phase where players deployed various lands and utility creatures. Blim, Comedic Genius used its ability to force life loss and discard based on the number of permanents controlled, adding pressure on opponents. Kwain, Itinerant Meddler adopted a group hug style by letting players draw cards and gain life, fostering a less aggressive environment early on. Satya, Aetherflux Genius focused on creating attacking tokens and managing energy counters to maintain board presence, while Éowyn, Shieldmaiden aimed to build a wide board of human tokens with haste and trample, gaining incremental card advantage through her human tribal synergy. Key turning points included Éowyn’s aggressive token generation and the use of Thalia’s Lieutenant to pump her team, threatening a strong alpha strike. Satya’s token copying and energy manipulation also presented a growing threat, while Blim’s ability to steal permanents and inflict damage/discard kept opponents on edge. Kwain's group hug elements allowed players to stay healthy and keep resources flowing, delaying early elimination. The interactions between token swarms, energy counters, and life manipulation created a dynamic board state where positioning and timing of attacks mattered greatly. Combat began to escalate with Adeline Resplendent Cathar producing attacking tokens against multiple opponents, signaling the shift from setup to midgame aggression. The game’s win conditions centered around overwhelming board presence and incremental damage through combat and Blim’s disruptive stealing effect.