Deck Strategies
Derevi, Empyrial Tactician
Madison's Derevi deck uses a midrange strategy with a focus on tap/untap synergies.
Dihada, Binder of Wills
Jim's Dihada deck is a combo-oriented deck, looking to exploit graveyard synergies and using a variety of flicker and reanimation effects.
Atraxa, Grand Unifier
Jan's Atraxa deck aims to exploit the commander's proliferate ability to assemble a Food Chain combo or to simply deal large amounts of damage.
Rakdos, the Muscle
Aaron's Rakdos deck uses a storm strategy, aiming to sacrifice creatures to power through his library and potentially his opponents' libraries as well.
Gameplay Insights
- 1
Aaron's combination of Ashnod's Alter and Dothy Voidwalker presented a major threat, but was effectively countered by Madison's Aegis of the Gods.
- 2
Jan's use of Atraxa's enter-the-battlefield ability allowed him to draw a significant number of cards, increasing his options.
- 3
Jim's Dihada deck showed its potential for unexpected synergies and combos, but was hindered by the board state.
Notable Cards
Aegis of the Gods
Atraxa, Grand Unifier
Goblin Welder
Summary
The Commander game in Jim's Basement saw a variety of strategies and interactions. The game began with each player setting up their board states and presenting their commanders, showcasing their respective game plans. The game took a significant turn when Aaron, piloting Rakdos, the Muscle, cast Ashnod's Alter and Dothy Voidwalker, setting him up for a potential storm win. However, Madison's Aegis of the Gods and Dihada, Binder of Wills piloted by Jim, significantly hindered Aaron's plans. Jan's Atraxa, Grand Unifier, managed to draw numerous cards off of her commander's enter-the-battlefield ability but was unable to capitalize due to the opposing board states. As the game progressed, it was clear that each player was locked in a tense struggle, maneuvering around each other's threats and defenses.