Covert No Blue??? | Jetmir | Gyome | Mirri | Eowyn | EDH Gameplay #17 thumbnail Blurred backdrop thumbnail
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Covert No Blue??? | Jetmir | Gyome | Mirri | Eowyn | EDH Gameplay #17

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Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Éowyn, Fearless Knight

    Éowyn, Fearless Knight

    A Boros blink and control deck focused on exiling large threats upon entering the battlefield and protecting other legendary creatures with granting them protection, aiming to build a resilient army for combat.

  • Gyome, Master Chef

    Gyome, Master Chef

    A food-centric deck that sacrifices food tokens to grant indestructibility to creatures and drains opponents through incremental damage, leveraging food token generation and value synergies.

  • Mirri, Weatherlight Duelist

    Mirri, Weatherlight Duelist

    An evasive, aggressive deck that uses creatures with evasion and combat tricks to avoid damage and chip away at opponents, with token generation to support sustained pressure.

  • Jetmir, Nexus of Revels

    Jetmir, Nexus of Revels

    A token-focused deck that gains benefits as more creatures enter the battlefield, aiming to build large, aggressive boards and overwhelm opponents with buffed tokens.

Gameplay Insights

  • 1

    Gyome's sacrifice of food tokens to grant indestructibility and drain opponents created a steady incremental advantage and stabilized his board presence.

  • 2

    Jetmir leveraged token creation to maximize combat potential, aiming to benefit from creature swarms and the Nexus of Revels' abilities.

  • 3

    Éowyn's exile on entering the battlefield was used strategically to remove large threats early, while also protecting key legendary creatures to maintain board control.

  • 4

    Mirri's evasive creatures pressured opponents efficiently, avoiding damage through combat tricks and forcing opponents to respond carefully to each attack.

  • 5

    Throne of the God-Pharaoh's effect of dealing damage to all opponents at the end of the turn served as a subtle but effective source of incremental pressure.

  • 6

    Players balanced aggression and defense by deploying blockers and protective effects like Dolmen Gate to mitigate damage during combat phases.

  • 7

    Mana ramp through cards like Birds of Paradise, Soul Ring, and Cultivate allowed players to accelerate their strategies and deploy impactful threats ahead of curve.

Notable Cards

  • Throne of the God-Pharaoh

    Throne of the God-Pharaoh

  • Gilded Goose

    Gilded Goose

  • Esper Sentinel

    Esper Sentinel

  • Savvy Hunter

    Savvy Hunter

  • Birds of Paradise

    Birds of Paradise

  • Dolmen Gate

    Dolmen Gate

  • Hero of Bladehold

    Hero of Bladehold

Gameplay Summary

The game began with players ramping and developing their boards cautiously, with early plays involving mana acceleration and utility creatures like Birds of Paradise, Gilded Goose, and Esper Sentinel.

The board state gradually escalated as players deployed threats and value engines, including Jetmir, Nexus of Revels, which aimed to capitalize on wide boards, and Gyome, Master Chef, who focused on creating and sacrificing food tokens to protect creatures and drain opponents.

Éowyn, Fearless Knight provided valuable control elements by exiling larger threats and granting protection to other legendary creatures, while Mirri, Weatherlight Duelist focused on evasion and combat tricks to avoid damage and chip away at opponents' life totals.

Midgame saw key interactions such as the use of Throne of the God-Pharaoh to punish opponents each turn and strategic attacks that leveraged tokens and resilient creatures.

Gyome's food synergies allowed for repeated protection and incremental advantage, while Jetmir used tokens to boost his team’s combat effectiveness.

Mirri's evasive creatures pressured life totals steadily, and Éowyn's blink and exile effects kept the board manageable.

Combat damage and resource denial shaped the flow of the game, with players making careful choices about when to attack or hold back, preserving their board presence while aiming to set up lethal swings or value chains.

The game was characterized by incremental advantage through synergy and tactical combat rather than explosive combos, with an emphasis on board presence and resource management.

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