Deck Strategies
Derevi, Empyrial Tactician
Utilize Derevi's untap ability to generate value, specifically focusing on lands like Gaea's Cradle and Tundra.
Rocco, Cabaretti Caterer
Leverage Food Chain and Court of Calling for a combo win, potentially involving Kiki-Jiki.
Magda, Brazen Outlaw
Generate value through creating a large number of dwarves and automatons, potentially using Clock of Omens for further advantage.
Krark, the Thumbless / Sakashima of a Thousand Faces
Aim to storm off and kill opponents, leveraging the coin-flip mechanic of Krark for additional value and spell copies.
Gameplay Insights
- 1
Alex's God-Pharaoh's Statue significantly slowed down the pace of the game, making each player's spells cost more mana to cast.
- 2
Eliot's use of Neoform to fetch a Faeburrow Elder was a smart play in response to the taxing effect of God-Pharaoh's Statue.
- 3
Aaron's attempt to storm off was disrupted by the other players, indicating the high threat level of his deck's strategy.
Notable Cards
God-Pharaoh's Statue
Magda, Brazen Outlaw
Neoform
Faeburrow Elder
Clock of Omens
Summary
The game began with the players introducing their decks and their strategies. Aaron, playing Krark/Sakashima, hoped to storm off and kill his opponents. Alex was playing Magda and aimed to gain value by generating a large number of dwarves and automatons. Jim, playing Derevi, was focused on untapping lands for value. Finally, Eliot with Rocco was looking to utilize Food Chain for a combo win. Early in the game, Alex played a God-Pharaoh's Statue, making spells cost more for his opponents. This was followed by Magda generating treasures upon attacking. Eliot responded by casting a Neoform to fetch a Faeburrow Elder. Meanwhile, Aaron attempted to storm off but was disrupted by the other players. The game state at the end of the transcript sees players battling through increased spell costs, and attempting to set up their various game plans.