Xu-Ifit VS War Doctor | Clara VS Nathan Drake VS Emry, Lurker of the Loch Commander Gameplay thumbnail Blurred backdrop thumbnail

Xu-Ifit VS War Doctor | Clara VS Nathan Drake VS Emry, Lurker of the Loch Commander Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Emry, Lurker of the Loch

    Emry, Lurker of the Loch

    Mill cards into the graveyard to fuel artifact recursion and powerful spell casting, leveraging Emry's ability to cast spells from the graveyard and generate card advantage.

  • Xu-Ifit, Osteoharmonist

    Xu-Ifit, Osteoharmonist

    Utilize graveyard recursion and sacrifice outlets to create a resilient board presence, repeatedly bringing back creatures like Twisted Abomination and generating Zombie tokens to overwhelm opponents.

  • Nathan Drake, Treasure Hunter

    Nathan Drake, Treasure Hunter

    Exploit exile and treasure token generation mechanics to create incremental value and apply pressure through evasive creatures, while disrupting opponents’ hands and boards.

  • The War Doctor Clara Oswald

    The War Doctor / Clara Oswald

    Control the board through removal, value creatures, and synergy between the commanders to maintain tempo and leverage spells like Day of the Doctor for incremental advantage.

Gameplay Insights

  • 1

    Ben’s repeated casting of Emry from the graveyard mills key cards and fuels artifact recursion, allowing him to maintain pressure and board presence.

  • 2

    Arjun’s use of sacrifice and reanimation combos with Twisted Abomination and Zombie tokens creates a resilient and disruptive board that pressures opponents effectively.

  • 3

    Ben’s Vedalken Shackles combined with Rings of Brighthearth to steal multiple creatures in one activation swings the tempo heavily in his favor.

  • 4

    Sammy’s Nathan Drake deck utilizes exile effects to disrupt opponents’ resources while generating treasures for ramp, keeping his deck versatile and threatening.

  • 5

    Matt’s use of Day of the Doctor to copy creatures and control the board exemplifies incremental value generation and synergy between commanders.

  • 6

    Arjun’s timely use of Damnation as a board wipe resets the board state, but his ability to rebuild quickly with recursion keeps him competitive.

Notable Cards

  • Emry, Lurker of the Loch

    Emry, Lurker of the Loch

  • Twisted Abomination

    Twisted Abomination

  • Vedalken Shackles

    Vedalken Shackles

  • Myr Battlesphere

    Myr Battlesphere

  • Shadow of the Goblin

    Shadow of the Goblin

  • Memory Worm

    Memory Worm

  • Call Forth the Tempest

    Call Forth the Tempest

  • Swiftfoot Boots

    Swiftfoot Boots

  • Rings of Brighthearth

    Rings of Brighthearth

Gameplay Summary

The game began with players developing their mana bases and early board presence.

Ben's Emry, Lurker of the Loch deck focused on milling and graveyard recursion, quickly establishing board control with artifacts and efficient creatures like Phyrexian Metamorph and Myr Battlesphere.

Arjun's Xu-Ifit, Osteoharmonist deck utilized graveyard synergies and sacrifice outlets, repeatedly reanimating Twisted Abomination and leveraging tokens to apply pressure and disrupt opponents.

Sammy piloted Nathan Drake, Treasure Hunter, aggressively chipping away with creature damage and card advantage through the exile and treasure mechanics.

Matt's War Doctor and Clara Oswald deck played a value game, deploying Day of the Doctor and other synergistic cards to control the board and gain incremental advantages.

Early combat skirmishes and targeted removal shaped the board state, with Arjun's sacrifice and reanimation loops creating recurring threats while Ben leveraged artifact synergies to maintain a strong tempo.

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