Deck Strategies
Yargle and Multani
This deck focuses on utilizing Greater Good to sacrifice and draw massive amounts of cards, often through sacrificing Yargle and Multani to generate overwhelming card advantage and a large board presence, aiming to win through commander damage and overwhelming board states.
Karametra, God of Harvests
Ramp and landfall synergies form the core of this deck, developing a strong mana base quickly and deploying value creatures to gain incremental advantages and control the board.
Maelstrom Wanderer
Cascade-focused deck that uses Maelstrom Wandererโs cascade triggers to chain powerful spells, generate card advantage, and flood the board with big creatures to close out the game with overwhelming damage.
Vial Smasher the Fierce and Ishai, Ojutai Dragonspeaker
This deck applies incremental damage with Vial Smasher and Ishai growing larger as opponents cast spells, using an orc army to push damage and chip away at opponents while controlling the board with damage effects.
Gameplay Insights
- 1
Markโs use of Greater Good combined with Feign Death to sacrifice Yargle and Multani allowed him to draw an enormous number of cards, setting up a massive board presence and card advantage.
- 2
Adamโs cascade chains from Maelstrom Wanderer using monstrous Vortex triggered multiple cascades, allowing him to cast a series of powerful spells in one turn and overwhelm opponents.
- 3
Jeffโs timely use of Solitude to exile Willโs Ishai disrupted an aggressive board and delayed damage pressure.
- 4
Willโs use of Comeuppance to prevent lethal damage to his orc army was a critical defensive play, though ultimately he was eliminated due to overwhelming commander damage from Mark.
- 5
The interaction between Skullspore Nexus and combat damage was used effectively by Adam to double his creatureโs power and push through lethal damage.
- 6
Markโs strategic Beast Within on Kakaretra disrupted Jeffโs board and slowed his momentum.
Notable Cards
Greater Good
Feign Death
Maelstrom Wanderer
Lightning Greaves
Orcish Bowmasters
Essence Harvest
Rampaging Baloths
Guardian Project
Inferno Titan
Summary
The game unfolded with a dynamic and interactive board state where all four players developed their mana bases and deployed early creatures and utility spells. Key early plays included ramp and card draw spells, with Adam leveraging big creatures and cascade spells via Maelstrom Wanderer, while Mark focused on a Yargle and Multani deck that utilized Greater Good and creature sacrifice for massive card draw. Jeff's Karametra deck developed a strong board presence through landfall synergies and value creatures, while Will's Ishai and Vial Smasher deck applied constant pressure with an orc army and incremental damage. A major turning point occurred when Mark used Greater Good in combination with Feign Death to draw an enormous number of cards by sacrificing Yargle and Multani, setting up for a powerful board state. Will was eliminated after taking heavy Commander damage from Mark's boosted Yargle and Multani attacks combined with Essence Harvest. Adam then took a dominant position with Maelstrom Wanderer by casting cascade spells off monstrous triggers, generating massive value and eventually dealing lethal damage to Mark with a large creature assault. The game ended with Adam's Maelstrom Wanderer deck leveraging its cascade combos and board presence to secure the win.