Deck Strategies
Elesh Norn, Grand Cenobite
Josh's deck focused on stax and hatebear strategy, intended to limit the actions of opponents and control the board state. The deck used Elesh Norn to buff its creatures while reducing the power of opponents' creatures.
Tymna the Weaver/Kraum, Ludevic's Opus
LJ's deck aimed to quickly accelerate its mana base to cast high-impact cards like Ad Nauseum. It also had control elements with cards like Chain of Vapor.
Breya, Etherium Shaper
Jim's deck was focused on creating infinite mana combos and using Breya's abilities to control the board or directly damage opponents.
Bjorna, Nightfall Alchemist/Wernog, Rider's Chaplain
Death's strategy was to leverage fast mana and powerful cards like Dockside Extortionist to power out an early Ad Nauseum. The deck also used Lurrus as a companion to recur low-cost cards from the graveyard.
Gameplay Insights
- 1
Death's early Ad Nauseum play was a high-risk, high-reward move that put significant pressure on the other players.
- 2
Josh's Deafening Silence and Stony Silence proved to be key in controlling the pace of the game and inhibiting the strategies of his opponents.
- 3
The Manifold Key and City of Brass interaction that led to Death's demise is a reminder of the risks of managing one's life total in a high-powered game.
- 4
The sequence of plays involving Chain of Vapor, Elesh Norn, and Phantasmal Image showcased some of the interactive elements in Commander games.
Notable Cards
Deafening Silence
Stony Silence
Chain of Vapor
Elesh Norn, Grand Cenobite
Phantasmal Image
Dockside Extortionist
Summary
The game started off with a quick pace as Death powered out an early Ad Nauseum, leveraging the power of Dockside Extortionist and Culling the Weak. However, the presence of Deafening Silence and Stony Silence from Josh's Elesh Norn deck kept the other players' game plans in check, particularly inhibiting LJ's Tymna/Kraum and Jim's Breya strategies. The game took a significant turn when Death died due to his own Manifold Key and City of Brass. Despite the loss of one player, the game continued with Josh's hatebear strategy pressuring the board and LJ and Jim struggling to set up their game plans. The game ended with a series of interactive plays involving Chain of Vapor, Elesh Norn, and Phantasmal Image.