FANTASTIC FOUR Commanders! | Mister Fantastic vs The Thing vs Human Torch vs Invisible Woman | EP 34 thumbnail Blurred backdrop thumbnail

FANTASTIC FOUR Commanders! | Mister Fantastic vs The Thing vs Human Torch vs Invisible Woman | EP 34

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Finding a Fourth 35 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Human Torch

    Human Torch

    Aggressively burn opponents with direct damage and efficient creatures to quickly reduce their life totals.

  • Mister Fantastic

    Mister Fantastic

    Copy and maximize triggered abilities to generate incremental value and control the game through complex interactions.

  • The Thing

    The Thing

    Build and proliferate one-counters on creatures to create a large, threatening board presence and win through combat damage.

  • Invisible Woman

    Invisible Woman

    Generate multiple tokens and create a defensive wall to enable big combat damage triggers for a decisive finish.

Gameplay Insights

  • 1

    Human Torch player leveraged Ragavan's ability to exile cards from opponents' libraries to gain tempo and card advantage early in the game.

  • 2

    Mister Fantastic player carefully timed the flash-in of Washing Tong in response to an opponent's ramp spell to draw multiple cards and increase counters.

  • 3

    The Thing deck utilized proliferate and one-counter synergies to steadily increase board pressure and threaten lethal combat damage.

  • 4

    Invisible Woman focused on token generation and building a defensive wall to control the board and capitalize on combat damage triggers.

  • 5

    Early game ramp and interaction set the pace, with players balancing aggressive plays and resource development in a four-player dynamic.

Notable Cards

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Wooded Foothills

    Wooded Foothills

  • Breeding Pool

    Breeding Pool

  • Noble Hierarch

    Noble Hierarch

  • Cultivate

    Cultivate

Gameplay Summary

The game features a four-player Commander match with each player piloting a deck themed around a member of the Fantastic Four.

The Human Torch deck aims for aggressive burn and fast damage, trying to eliminate opponents quickly with direct damage spells.

Mister Fantastic's deck focuses on copying triggered abilities and generating value through complex interactions, leveraging the challenge of managing and replicating triggers.

The Thing deck revolves around building up one-counters and proliferating them to create an overwhelming board presence, aiming to finish the game through repeated combat damage.

Invisible Woman's strategy centers on creating numerous tokens and using those as blockers and attackers to trigger combat damage-based effects for a decisive finish. Early turns see typical ramp and card advantage plays, with the Human Torch player establishing early pressure through aggressive plays like Ragavan, Nimble Pilferer and efficient mana ramp.

Mister Fantastic's player tries to set up their more intricate combos but struggles slightly with the deck's complexity.

The Thing player builds up counters and prepares to swing in for lethal damage, while Invisible Woman focuses on token generation and defensive walls to control the board.

A key moment occurs when the Human Torch player uses Ragavan to exile and temporarily gain access to opponents' cards, creating advantage and tempo.

Another important play involves the flash-in of Washing Tong in response to ramp spells, demonstrating interactive timing and resource management.

The game’s pace is set by each deck’s distinct plan, with a balance of aggression, value generation, and board control shaping the evolving state of play.

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