ANIMAR 🆚 MIMEOPLASM 🆚 KARADOR 🆚 ZEDRUU | COMMANDER (2011) | EDH / Casual Commander Gameplay thumbnail Blurred backdrop thumbnail
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ANIMAR 🆚 MIMEOPLASM 🆚 KARADOR 🆚 ZEDRUU | COMMANDER (2011) | EDH / Casual Commander Gameplay

The Editing Mage ∙ ∙


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Animar, Soul of Elements

    Animar, Soul of Elements

    The Animar deck focused on playing a multitude of creatures to power up Animar and take advantage of card draw effects.

  • Karador, Ghost Chieftain

    Karador, Ghost Chieftain

    Karador's strategy revolved around graveyard recursion, utilizing a powerful combo with Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark to create an infinite loop and win the game.

  • Zedruu the Greathearted

    Zedruu the Greathearted

    Zedruu's strategy aimed at controlling the game with disruptive plays, but unfortunately was unable to prevent Sam's infinite combo.

  • The Mimeoplasm

    The Mimeoplasm

    The Mimeoplasm deck aimed at generating value through graveyard interactions and powerful creatures, but was ultimately outpaced by Karador's combo.

Gameplay Insights

  • 1

    The Animar player's use of card draw effects, such as Beast Stock, allowed him to maintain a strong board presence and card advantage.

  • 2

    Tom's use of Beast Within and Rapid Hybridization in an attempt to disrupt Sam's infinite combo showcased the importance of interaction and disruption in Commander games.

  • 3

    Sam's establishment of the infinite combo with Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark demonstrated the potency of such interactions in the Commander format, ultimately leading to his victory.

Notable Cards

  • Karmic Guide

    Karmic Guide

  • Animar, Soul of Elements

    Animar, Soul of Elements

  • Primordial Sage

    Primordial Sage

  • Beast Within

    Beast Within

  • Rapid Hybridization

    Rapid Hybridization

Gameplay Summary

The game kicked off with all players developing their boards, casting their commanders, and setting up their strategies.

Animar, Soul of Elements, managed to develop a strong board presence with a series of creatures and powerful card draw effects, but was unable to seal the victory.

The turning point came when Sam, playing Karador, Ghost Chieftain, was able to establish a powerful combo involving Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark, allowing him to create an infinite loop and win the game.

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