Deck Strategies
Animar, Soul of Elements
The Animar deck focused on playing a multitude of creatures to power up Animar and take advantage of card draw effects.
Karador, Ghost Chieftain
Karador's strategy revolved around graveyard recursion, utilizing a powerful combo with Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark to create an infinite loop and win the game.
Zedruu the Greathearted
Zedruu's strategy aimed at controlling the game with disruptive plays, but unfortunately was unable to prevent Sam's infinite combo.
The Mimeoplasm
The Mimeoplasm deck aimed at generating value through graveyard interactions and powerful creatures, but was ultimately outpaced by Karador's combo.
Gameplay Insights
- 1
The Animar player's use of card draw effects, such as Beast Stock, allowed him to maintain a strong board presence and card advantage.
- 2
Tom's use of Beast Within and Rapid Hybridization in an attempt to disrupt Sam's infinite combo showcased the importance of interaction and disruption in Commander games.
- 3
Sam's establishment of the infinite combo with Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark demonstrated the potency of such interactions in the Commander format, ultimately leading to his victory.
Notable Cards
Karmic Guide
Animar, Soul of Elements
Primordial Sage
Beast Within
Rapid Hybridization
Summary
The game kicked off with all players developing their boards, casting their commanders, and setting up their strategies. Animar, Soul of Elements, managed to develop a strong board presence with a series of creatures and powerful card draw effects, but was unable to seal the victory. The turning point came when Sam, playing Karador, Ghost Chieftain, was able to establish a powerful combo involving Safi Eriksdotter, Theera Seir, Karmic Guide, and Revelark, allowing him to create an infinite loop and win the game.