Deck Strategies
Tetzin, Gnome Champion // The Golden-Gear Colossus
The Tetzin deck focused on artifact interactions, milling, and recursion to leverage its board state.
Xavier Sal, Infested Captain
The Xavier Sal deck utilized treasure creation, counter manipulation, and proliferate mechanics to generate resources and advantage.
Pantlaza, Sun-Favored
The Pantlaza deck focused on flickering creatures for value, and managed to assemble an infinite combo involving flickering Restoration Angel and Eternal Witness, and triggering Impact Tremors for infinite damage.
Sovereign Okinec Ahau
The Okinec Ahau deck was focused on generating and proliferating +1/+1 counters on its creatures, turning them into formidable threats.
Gameplay Insights
- 1
Tom's discovery of the Restoration Angel and Eternal Witness combo allowed him to create an infinite loop for the win.
- 2
Xavier Sal's use of City of Death to generate treasures and proliferate counters was a key resource engine for his deck.
- 3
John's focus on +1/+1 counters, especially with his commander Sovereign Okinec Ahau, allowed him to create formidable threats on the board.
- 4
Sam's use of milling and artifact interactions with Tetzin provided him with resources and board presence.
Notable Cards
Restoration Angel
Eternal Witness
Impact Tremors
City of Death
Prosperous Innkeeper
Flicker of Fate
Summary
In a lengthy and complex battle, the game saw several remarkable plays and swings in power. Early in the game, the players developed their resources, with Tom's focus on flickering his creatures. Xavier Sal made use of city of death to generate treasure tokens and proliferate counters, while Sam made use of milling and artifact interactions courtesy of his Tetzin commander. John, commanding Sovereign Okinec Ahau, focused on amassing +1/+1 counters on his creatures. However, the game reached a turning point when Tom, commanding Pantlaza, Sun-Favored, discovered a combo involving Restoration Angel, Eternal Witness, and Prosperous Innkeeper. This allowed him to create an infinite loop where he could repeatedly flicker his creatures, generating treasures and triggering Impact Tremors for infinite damage, securing the win.