Commander Gameplay Ep.25 Torbran (Burn) v Omo (Slivers) v Obeka (end turn) v Cromat (Mutate) MTG EDH thumbnail Blurred backdrop thumbnail
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Commander Gameplay Ep.25 Torbran (Burn) v Omo (Slivers) v Obeka (end turn) v Cromat (Mutate) MTG EDH

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

    A burn-focused deck that amplifies damage from red sources and aggressive creatures, aiming to burn opponents out quickly while generating treasures to sustain mana advantage.

  • Omo, Queen of Vesuva

    Omo, Queen of Vesuva

    Sliver tribal deck that creates tokens and distributes 'everything counters' to grant powerful abilities like deathtouch, focusing on board control and synergistic tribal buffs.

  • Obeka, Brute Chronologist

    Obeka, Brute Chronologist

    Utilizes end step triggers and instant-speed interactions to sneakily manipulate the stack and gain advantage, often disrupting opponents’ plans through well-timed plays.

  • Cromat

    Cromat

    Mutate-focused deck that copies creatures and spells to build up a formidable board presence, leveraging the mutate mechanic for both value and versatile threats.

Gameplay Insights

  • 1

    Torbran’s ability to create multiple treasure tokens by dealing combat damage to multiple players accelerated mana ramp and sustained pressure throughout the game.

  • 2

    Omo's use of 'everything counters' to grant deathtouch to slivers and other creatures effectively deterred attackers and made combat risky for opponents.

  • 3

    Cromat’s casting of Fury through evoke allowed a strategic board wipe of key creatures, including Obeka and Omo’s commanders, disrupting their tempo.

  • 4

    The tactical use of Red Sun's Twilight to destroy artifacts, including treasures, was a pivotal moment that slowed down Torbran's mana advantage.

  • 5

    Obeka’s gamble and counterspell interactions demonstrated a disruptive playstyle, targeting high-impact spells and abilities to maintain control of the game flow.

Notable Cards

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

  • Venom Sliver

    Venom Sliver

  • Jeweled Lotus

    Jeweled Lotus

  • Tectonic Hazard

    Tectonic Hazard

  • Solemn Simulacrum

    Solemn Simulacrum

  • Scab-Clan Berserker

    Scab-Clan Berserker

  • Fury

    Fury

Gameplay Summary

The game featured four distinct decks battling in a dynamic and interactive Commander match.

Early on, the Torbran burn deck quickly established pressure by leveraging its damage amplification and aggressive creatures, notably swinging with Torbran and a Professional Facebreaker to generate treasure tokens and ramp mana.

The Omo Slivers deck built a resilient board with a death touch sliver and distributed 'everything counters' to boost creatures defensively and offensively, synergizing well with its token production and tribal buffs.

Meanwhile, Obeka's deck focused on exploiting end step triggers and sneaky plays, aiming to disrupt opponents through timing and counter manipulation.

Cromat's mutate deck aimed to create powerful mutated creatures by copying key creatures and spells, adding versatility and board presence.

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