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MTG Commander Gameplay | April Fools Stream (NOT CEDH) | Wowzer | Mr. House | Ziatora | Every Gideon

CommanDorks

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Ziatora, the Incinerator

    Ziatora, the Incinerator

    A tribal strategy focused on Ball Lightning and other big power creatures, aiming to generate value via sacrificing or flinging creatures to opponents and exploiting synergies with treasure tokens.

  • Mr. House, President and CEO

    Mr. House, President and CEO

    A dice-rolling themed deck that leverages dice mechanics to generate value, create artifact creature tokens, and produce treasures for mana acceleration and board presence.

  • Tomik, Wielder of Law

    Tomik, Wielder of Law

    A deck centered on assembling multiple Gideon planeswalkers, focusing on combat damage through Gideon activations and using Gideon-themed cards to control the board and finish opponents.

  • Child of Alara

    Child of Alara

    A unique deck utilizing a playtest card win condition that requires producing and controlling a suite of tokens and game states (energy, blood, clues, foods, maps, treasures, and others) to fulfill a complex combo and win the game.

Gameplay Insights

  • 1

    Activating Mr. House's ability by sacrificing treasures to generate multiple artifact creature tokens significantly boosted board presence and applied pressure early in the game.

  • 2

    The Gideon deck’s approach of assembling many Gideons to leverage their combat-oriented abilities provided a unique incremental damage and control plan that could be difficult to disrupt.

  • 3

    The use of mana rocks that provide additional utility, such as Currency Converter and Collector's Vault, allowed the dice-rolling player to efficiently convert cards into treasures and mana acceleration.

  • 4

    The slow pace and cautious early plays from all players demonstrated a mutual respect for the potential combos present, leading to careful resource development and threat assessment.

  • 5

    The playtest card deck’s requirement of multiple diverse tokens and statuses showcased a high-risk, high-reward win condition that demanded careful planning and resource management.

Notable Cards

  • Gideon, Ally of Zendikar

    Gideon, Ally of Zendikar

  • Mr. House, President and CEO

    Mr. House, President and CEO

  • Ceremonial Knife

    Ceremonial Knife

  • Collector's Vault

    Collector's Vault

  • Currency Converter

    Currency Converter

  • Amped Raptor

    Amped Raptor

  • Collector Ouphe

    Collector Ouphe

Summary

The game began with players developing their mana bases and early board presence cautiously, reflecting a slower pace atypical for a competitive EDH environment. One player focused on assembling a wide array of Gideon planeswalkers, aiming to leverage their combat abilities for incremental damage and control. Another piloted a dice-rolling themed deck around Mr. House, generating value and tokens through dice mechanics and treasure production. A third player, commanding a deck centered on a unique playtest card requiring diverse resources and conditions to win instantly, worked to gather the necessary tokens and statuses. The fourth deck employed a Ball Lightning tribal theme, emphasizing big power creatures and value from sacrificing or flinging them at opponents. Early turns featured developing mana, deploying key creatures, and small combat interactions mostly directed at testing defenses rather than aggressive elimination. A pivotal moment occurred when the Mr. House player activated his ability by sacrificing treasures to generate multiple artifact creatures, increasing board presence and applying pressure. Simultaneously, the Ball Lightning tribal deck sought to ramp and cast significant creatures while generating tokens to maintain board control. The Gideon-focused deck's strategy revolved around assembling multiple Gideons to utilize their powerful combat-related abilities and synergistic removal. The player with the playtest card aimed for a complex infinite combo condition involving controlling numerous tokens and game states to win outright. Although the game progressed with incremental damage and resource development, no definitive combo or win condition was fully realized by the truncation point, leaving the match in a tense state with multiple viable strategies still unfolding.

Description

CD Tournaments hosts the most insane, cutthroat, and completely unhinged cEDH tournament ever witnessed! Four of the worst players to grace the format have gathered behind the dumpster outside Matt’s Burgers in Minneapolis to battle for the $10,000 grand prize, which may or may not actually be 10,000 copies of Colossal Dreadmaw…

THE COMPETITORS:

Spoiled Beef - A man whose deck is 50% mana rocks, 50% jank, and 100% spite. Runs Blood Moon in every deck, even when it’s not good. Everyone fears his turn-one Collector Ouphe. Has flipped no less than 69,420 tables, even when he wins.

Tarren A$$ - This absolute dolt runs only one win condition, and it’s in his illegal sideboard. The rest of his deck? Pure draft chaff and psychological warfare. Once won a tournament with a “Draft Chaff Special” and a single tapped Swamp, stapled to his forehead.

FoggyVisor - No one actually knows what’s in his deck. He shuffles for an hour straight, draws a card, then stares into the void. Every game goes past time. He won a game once by accident and still doesn’t know how. Carries a binder of obscure house rules and will likely read them aloud.

BrokenCuppaDirt - The budget brewer from hell. Somehow running a $6 cEDH deck in a [alleged] $10,000 tournament and miraculously still among the finalists. Every card is proxied on used greasy napkins from Matt’s, yet he can still consistently assemble infinite mana by turn three. Once convinced a table to counter their own spells for the “greater good”.

The rules? THERE ARE NONE. Mulligans are taken by vibes. Threat assessment is forbidden. If you get eliminated, you are pushed into oncoming traffic. The stakes? Not only are the 10,000 copies of Colossal Dreadmaw on the line, but the winner also gets exclusive rights to ban one card for a week at their local LGS. Then maybe those pathetic Timmys will finally learn their place.

Who will emerge victorious? Who will be the true ruler of degeneracy? And will the tournament organizer finally admit this video description is pure hogwash? Do people really even read video descriptions? Like, seriously. But anyway, prepare for the most absurd showdown in CEDH history!!! CEDH! CEDH! CEDH!!!

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