Malcolm/Kraum vs Livio/Miara | Duel Commander | MU 100921 | Round 4 thumbnail Blurred backdrop thumbnail
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Malcolm/Kraum vs Livio/Miara | Duel Commander | MU 100921 | Round 4

Duel Commander PH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

    Focuses on card draw and incremental advantage through combat damage and evasive creatures, aiming to outvalue opponents and close out the game with a steady stream of threats.

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

    Provides additional card draw and damage through combat, complementing Malcolm’s strategy by enhancing card advantage and applying pressure.

  • Livio, Oathsworn Sentinel

    Livio, Oathsworn Sentinel

    Acts as a resilient attacker with abilities that support board presence, often synergizing with token generation and enhancing creatures for sustained pressure.

  • Miara, Thorn of the Glade

    Miara, Thorn of the Glade

    Generates tokens and board presence to overwhelm opponents, aiming to create wide boards and leverage combat damage to maintain pressure.

Gameplay Insights

  • 1

    Malcolm’s team prioritized card draw and incremental advantage through combat damage, which allowed them to maintain resources and outpace their opponents.

  • 2

    Livio and Miara’s token generation and board presence created constant pressure but struggled to keep pace once Malcolm and Kraum established card advantage.

  • 3

    The synergy between Malcolm and Kraum’s combat-based card draw was a game-changing interaction that enabled sustained threat deployment and control.

  • 4

    Securing early board control and leveraging evasive creatures for consistent damage was crucial for Malcolm’s team to eventually overwhelm their opponents.

Notable Cards

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

  • Livio, Oathsworn Sentinel

    Livio, Oathsworn Sentinel

  • Miara, Thorn of the Glade

    Miara, Thorn of the Glade

Gameplay Summary

The Duel Commander match featured two teams piloting paired commanders: Malcolm with Kraum versus Livio with Miara.

The game unfolded with both sides developing their boards cautiously while jockeying for tempo and card advantage.

Malcolm and Kraum's team leveraged their ability to generate card draw and incremental value through combat damage, aiming to out-resource their opponents.

Livio and Miara, on the other hand, focused on pressure and board presence, using Miara’s ability to create tokens and Livio’s synergy to bolster their forces.

A key turning point occurred when Malcolm’s team consolidated advantage by drawing deeply and deploying impactful threats, enabling them to stabilize and eventually close out the game by overwhelming their opponents with superior card advantage and board control.

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