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Galazeth vs. Old Rutstein - Duel Commander - EDH│MTG│bitzelberg

bitzelberg

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Old Rutstein

    Old Rutstein

    Utilizes graveyard synergies and reanimation spells to bring back powerful creatures and generate board presence. The deck aims to grind value with card draw and recursion, eventually overwhelming opponents with recurring threats.

  • Galazeth Prismari

    Galazeth Prismari

    Focuses on artifact ramp and control elements to generate card advantage and disrupt opponents. Employs equipment and artifact synergies, such as Shadow Spear, to apply pressure and maintain board control while slowly building resources.

Gameplay Insights

  • 1

    Galazeth’s use of Shadow Spear to tap and attack with a Construct turned the tide by threatening lethal damage and forcing defensive plays from Old Rutstein.

  • 2

    Old Rutstein’s careful sequencing of reanimation spells and graveyard recursion was key to sustaining board presence but was consistently countered by Galazeth’s artifact-based control.

  • 3

    Managing resource tokens like Blood and Food was critical for both players to maximize mana efficiency and card draw throughout the grindy midgame.

  • 4

    Galazeth's control of the board through artifact disruption and incremental advantage eventually limited Old Rutstein’s ability to rebuild, highlighting the importance of tempo and interaction in this matchup.

Notable Cards

  • Eternal Witness

    Eternal Witness

  • Fierce Empath

    Fierce Empath

  • Utopia Sprawl

    Utopia Sprawl

  • Dread Return

    Dread Return

Summary

The game featured a duel between Old Rutstein's reanimator deck and Galazeth Prismari's control deck. Early turns saw Old Rutstein establishing a graveyard presence with ramp and draw spells while Galazeth built up mana and card advantage through artifact ramp and card draw engines like Utopia Sprawl and Blood tokens. Old Rutstein attempted to leverage reanimation spells and value creatures like Eternal Witness and Fierce Empath to regain board presence and pressure. Galazeth responded with control elements, including removal and disruptive plays such as Shadewing Spear equipped to a Construct to threaten heavy attacks and stifle key abilities. Midgame, the interaction intensified as Old Rutstein tried to reanimate powerful creatures to push damage and maintain tempo, while Galazeth aimed to keep the board under control with a Lantern effect and artifact synergy. A pivotal moment was when Galazeth activated Shadow Spear to equip and attack for significant damage, forcing Old Rutstein to respond defensively. Despite Old Rutstein’s attempts to reanimate and combo, Galazeth’s incremental advantage in card draw, mana acceleration, and board control ultimately dictated the pace of the game. The match evolved into a grindy battle of attrition, with each player carefully managing resources and responses to outmaneuver the other.

Description

The final clash between the drake and a lantern-carrier - enjoy it ;)

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📜Decklists: Galazeth Control: tinyurl.com/bitzelmox13 Old Rutstein Reanimator: tinyurl.com/bitzelmox12

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Intro: 00:00 - 00:56 Gameplay: 00:57 - 37:04 Outro & Discussion: 37:05 - 40:13